-
Escape From Zombie City v1.6
by Koda89 ·It is a simple top down shooter called Escape From Zombie City and unlike most zombie games where you have to kill as many zombies as possible, EFZC is simply about survival. -
What kind of sales rates do you experience?
by JamesZeppelin ·That way you get max chance to may e even hit top 50 or so for puzzle catagory -
what is the easiest game to make
by debugdesign ·My 2nd game was an attempt of a top down shooter for the macworld competition... I had 3 levels done and hours before the close I tried to upload it and found out the 10mb limit a mine was 50mb... -
Making actors move towards the nearest instance of an actor tag
by synthesis ·Try using a larger invisible halo trigger disc on top of the target actor and if that touches a nearby chaser...then that chaser will chase that actor instead of the default actor. This way if the ch -
taking zeros away
by ORBZ ·Off the top of my head i'd say you keep removing 1 zero at a time and do a modulus comparison before the division to see if the remainder is 0 or not. If it's not you know you've reached your limit. -
flipping gravity
by jon2s ·I have a simple setup that I'm trying some things out on and maybe someone can give me an idea on what I have wrong. I have a wall on the top and bottom of the screen (not movable) and a ball (movabl -
Looking for a better way to limit bad guys on screen
by Gamexcb ·Destroy Actor -
Hmm, Would Really Love Online Leader boards Right Now
by guru-at-zidware ·Not rocket science. Biggest issue I think is "jailbroken" iphones...where you can basically upload any score you want outside of the game. So there should be a command top delete sco -
DEVS: Input on GS game execution "pipeline"
by ORBZ ·Actions, within a group, execute in sequence top to bottom. Behaviors always execute in parallel. -
Hmm, Would Really Love Online Leader boards Right Now
by rebump ·Almost everything you do to protect data submissions of the non-cheating app users is fairly easily reverse engineered by those really wanting to get on top of the leaderboard and it just takes that o -
Moving in an arc
by jonmulcahy ·after .1 seconds - destroy actor -
Platform Physics
by scitunes ·so). So the idea is that the actor will get to top speed very quickly but will then simply carryon at a nice steady pace. If you don't set the max speed the direction changes will be responsive, but -
Another rotating thread - rotate a stick by its one end
by 8x8n8 ·The only problem with this solution is if you don't want things above the UFO to collide with the laser, you're out of luck. But if it's just hovering at the top of the screen and all the player inter -
Little issue with Velocity
by synthesis ·If we can figure this out...it could be a clean tutorial resource for others for a table top shooting element. -
Little issue with Velocity
by synthesis ·The only way I have found to have 100% successful control is to clone and destroy. -
Little issue with Velocity
by synthesis ·The only way I can figure out how to reset a velocity to 0 (after a shot) is to clone and destroy. -
Another rotating thread - rotate a stick by its one end
by rebump ·Take FMG's demo and remove one of the balls that are of the matching pair. Then with the two balls left over, one is your UFO...keep it floating about up top...the other, replace it with some ground -
Another rotating thread - rotate a stick by its one end
by Hunnenkoenig ·If somebody could only make me a small demo, where a vertical stick's bottom end moves from left to right in a 45° angle, where the top end is fixed, I would be very happy. -
Heads up for Tshirtbooth
by JamesZeppelin ·I popped open the ole app store. Went lifestyle. Surprise. Amateur thongs and college boob party right there in the top raking in the tens of thousands of dollars per day. -
Change Image (changing attribute) works in GS but not on the iphone
by Hunnenkoenig ·Now I spawn an actor with the loading screen and destroy the whole level. I don't only change the image.