-
How can I upgrade bullet damage rate as I tap the upgrade button?(just readthe description it'llhelp
by NNterprises ·With tables you would just have a table where maybe cell 1,1 is the "firing rate", and 1,2 is the coins. So then do this: -
Pixel Mage is live!
by BigDave ·After almost 4 Months it's done the game is live! -
Animation problem. Zip project included
by ohtukrw ·(Imagine achieving a different item after set amount of points) But the main factor is the timing of when those 500 points were achieved. If they were achieved, when first animation was still in disp -
Animation problem. Zip project included
by Icebox ·Can you be more specific , im sure it wont take long but its a bit confusing -
Creating a Racing Game
by dola0147 ·Hi, it looks awesome. I have a game idea but i am totally new to this and i don't know how to go about it. Its a Car chase game i am looking to create. Can you help me out of what to do first. -
Change table value to equal scene name
by RocketBrain ·when you use the change table value behavior you have to put in the row, column, and value. -
Seeking TestFlight testers- Muno Defense! Tower Defense, Fight Infections.
by jasonnowak ·before I release in the next few weeks. If you are interested, please send me a DM with an email address I can send the invite to. -
Change table value to equal scene name
by Braydon_SFX ·Not sure what you mean by using the Change Table Value...But in the attached project I used the Change Scene at index value (The actor is unlocked on the scene to access the level's name). Is this sim -
How to get the exact Super Mario movements?
by Icebox ·Isn't this what you want ? minute 12:23 , he does it by tapping once -
How to get the exact Super Mario movements?
by Game Factory ·@Icebox In his tutorials he has it to where you hold the jump button. and if you let go during the jump it goes straight down. I feel like having to hold it down would get annoying to users. And if yo -
How to get the exact Super Mario movements?
by Icebox ·What is it that you want that is not available in jamie's tutorials ? he does the smb movement quite well (Image) -
Change table value to equal scene name
by RocketBrain ·It'll make level creation easier. I can do without. just want to know if anybody has done it successfully. -
How can I check the size of my game?
by 3absh ·How about a more convenient method? -
How to get the exact Super Mario movements?
by Game Factory ·it right. There is always something not working how I want it to. Instead of trying to explain exactly what I'm wanting I figured I'd just ask if anyone knows how to get the exact SMB movement (left, -
How can I check the size of my game?
by Armelline ·Publish it, being sure to include any ad networks you intend to use. -
How can I check the size of my game?
by 3absh ·I want to know how much ram is used in my game, the size of my game, etc. -
Appformative is down right now
by Armelline ·Be sure to tag @Hopscotch, he's the only one who can tell you what's going on (Image) -
Animation problem. Zip project included
by ohtukrw ·I had this issue with stored image not showing up after un pausing the game, which was fixed by storing animation's current images in different self.integers. Wasted another hour for another bug to ju -
Expand touch field of actor
by Armelline ·* Use a larger image than you need, adding transparent space around your actual image. This is super easy, but will mess up collisions if your actor needs collisions. If your image is 100x100px, make -
Expand touch field of actor
by saad1993 ·I've tried that method, it makes the whole thing sort of jumpy. Are there any other, smoother methods you may know of?