Spawning properties

Hi guys!
I was wondering, how do you spawn an actor that has the current velocity and acceleration of a moving background? I cant seem to put the current acceleration as an attribute. Please help!

Comments

  • datinymagiciandatinymagician Member Posts: 3

    In terms of context, something like jetpack joyride, where everything speeds up gradually over time, and the speed at which the blockades come at you. Same thing, any help?

  • tatiangtatiang Member, Sous Chef, PRO, Senior Sous-Chef Posts: 11,927

    In the background and the spawned actors, constrain their velocity to a game attribute that you change over time.

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  • datinymagiciandatinymagician Member Posts: 3

    And how exactly would you do that? sorry, im fairly new to this program :D

  • datinymagiciandatinymagician Member Posts: 3

    Nvm i think i got it, thanks for your help!

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