***HELP*** Level Complete & Locking Future Levels
I have 2 quick questions I would LOVE some help with!
1 - I'm creating a game where the final thing to happen in each level is the character stands on a certain block (the same block in each level). Now, I've worked out the how to set it up so when the character collides with the block, I've set a display text to appear 3 seconds later and then a second after that it changes scene to the next stage. My problem is, if the character so much as hits the block and bounces off, the 'level complete' process still happens. I don't want this. I only want it to complete the level if the character has landed & remains on the block for 3 seconds. Then level complete. So if it hits, then falls off, it doesn't complete the level. It must stay on! Help me please!
2 - I have found a tonne of videos on You Tube about how to have your home screen with locked levels and how they unlock as you progress through the game. However, they're all for mac and I'm not sure how to do it for windows... Can anyone help me with this as well?
Thanks for taking the time! Much appreciated.