Invisible wall extension

alexm92alexm92 Member Posts: 16
edited September 2014 in Working with GS (PC)

Can anyone tell me why there is an invisible wall extension in my game and how do I remove it? Heres a link to an example http://www.mediafire.com/view/gp88cajd2cj7bq6/Screenshot_(2).png

Comments

  • jamie_cjamie_c ImagineLabs.rocks Member, BASIC Posts: 5,660
    edited September 2014

    It's not the wall, it's probably the edge of your flower actor. See how the petals on the right side are still overlapping the floor? You're collision shape on the flower is rectangle, so it uses the full rectangle shape of the entire image.

    If you don't want it to hang off the edge like that you have a couple options.

    1. Redesign the flower image so it makes more sense, like make the base wider like the top.

    2. Don't use your actual actor for the collisions, constrain a smaller invisible actor to the main actors base and use that for your collisions.

  • alexm92alexm92 Member Posts: 16

    Thanks again Jamie. Love your tutorials btw. :smile:

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