Need Help. When I destroy an actor all actors of the same name on the scene get destroyed.
I have an actor called enemy one. This enemy has 100 health and gets destroyed when my players gun shoots it until its health is 0. I have used this same actor from the same prototype and just dragged it onto the scene wherever i need it but when my players bullet destroy's one of the actors all other actors of the same name are destroyed. Why is this?