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Spawn actor problem

I have a spawnactor which spawns actor ball when it hits right or left wall, after 3 seconds. I have a rule for spawnactor which oversees a boolean attribute game.ballinplay (if game.ballinplay is false do spawn actor ball and set game.ballinplay to true). I have another rule for ball which destroys the actor when it hits right or left wall and sets gme.ballinplay to false. When the ball hits the right or left it gets destroyed but the next actor which is suppose to spawn never spawns, Any suggestions?

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