Cleaning Generated App Packages -[ 5-minute implementation feature? ]-
Now that GameSalad is paid-only, no more need for those pesky ads that were formerly in apps published with GS Free! Woohoo!
Woohoo-ish, that is. The assets related to these ads and such still live in our generated binaries. Now that there isn't even the theoretical possible use for them, without a free tier, maybe time to remove them? Pretty please? This adds at least 2MB of trash data to every generated GS game.
There is the icecap_logo, all the MoreGames images, the Images.xcassets folder (and perhaps more we don't know about). I'm pretty sure this falls into the 5-minute implementation category.
There is also an official feature request for this, from more than 9 months ago. It even has 8 votes! OK, so that's not a record-setting number, but it does show that people care, and since it seems like a really straightforward thing, now even more since GS is paid only, perhaps it's possible to look into it?
While you are looking into this, there is still the nagging issue of binary sizes in general. Several builds ago, the sizes went from 5-6MB to 13MB+, the exact same project, just a different version of GS. Anything that can be done with that? Thanks!