Getting stuck in rules. Variables not updating.
I have player that is supposed to move to your mouse in an exponential decay type of momentum. (distanceToMouse/2)
The lagic staff from top to bottom in player:
Change Attribute: distanceToMouse to (distance to mouse using magnitude) Rule: If (distanceToMouse) > 50 move in direction: (vectorToAngle...) at speed of (distanceToMouse/2)
It never updates the distanceToMouse variable. Does gamesalad get stuck in rules? I thought the logic staff went through itself top to bottom forever.