remembering spawned actor positions after scene change
I am working on a farm like game. The idea is to plant seeds in a field, but it also has scene changes to go to a store, check statuses, etc. Once an actor is spawned, usually it will be several instances of the same actor--that is, planting 3 apple trees, lets say, in a field. How can you design the game so that if you change a scene and then come back to the original scene where the 3 apple trees were spawned, those actors will be in the same positions?