iOS vs. Android
I have a question.
My game is finally available on the App Store and Google Play.
Now, on iPhone/iPad it's pretty fast and runs smoothly, however on android devices it's a bit laggy.
It's a puzzle game and has over 2000 constrains (I know is a lot), but still, why is it fast on iPhones and not on android devices?
Has it anything to do with the way GameSalad generates the code for iOS and Android?