Using PAUSE from a boolean
Hi all, so I am having trouble with my app freezing (or in test view flickering between the scenes until freeze)...
I am trying to get a pause screen to appear when a boolean (READY) is set to "false" - it is set to "false" from a start button in a previous scene:
Then in the pause screen, certain triggers affect certain conditions when when sets the READY boolean to "true" and unpauses:
Looks like a bug, or me doing something fatally wrong. Please help