An improved letterbox?
Soon I will have to start making my game, it will be a platformer, to make it universal I think I will try to use stretch, but there is the problem that I should create an artificial letterbox, to display the same portion of the game in all devices, I don't really like the idea of having 2 great actors in constant motion.
I know that there is also the publication with the letterbox option without having to create it myself, but that it is not accepted by the stores because they are black bands and do not like them, so it turns out to be an impossible option to apply as it is.
Why not make black bands visible and customizable directly in the program? So we could use Gamesalad's letterbox function without going crazy with various codes.
Am I saying a heresy or would it be an easy convenience to develop?