How to retain a key press when changing scene?
When I google it, it tells me to tie the key press to a boolean attribute and base my conditions around that attribute instead of the raw key press. I've tried that but it still doesn't work for me. Any other solutions?
Comments
Sounds like something is conflicting somewhere. What exactly are you trying to do? Should be as simple as having a rule that if key is pressed, change attribute.boolean to true, else attribute boolean is false. And then tie you what you want to happen to attribute.boolean is true