I made a actor (coin) like this:
when actor collide with coin:
change atribute game.coin to game.coin+1
save atribute game.coin to 1
And on the first scence i put this
Load atributes from: 1 to game.coin
But it dosent work because, the coin isn't counting, but when i delete the load atribute, the coin counting.
So my question is: why not counting my coin when i try save it?