I am making a game the rotating works just fine until you leave the original resolution how could I fix this?
I think you're going to need to offer more details about the issue, maybe show screen shots of your rules.
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does that help?
I did some testing and I found out vector to angle does not work once you get out of the original resolution can someone tell me another way to make the player rotate to face the mouse?
You need to take the camera's position into account. Here is an example:
Thank you it works!
@GrimmGhosts -- You are welcome!