How to make actors collide, but only sometimes?
I want to make an actor only be able to collide with others under certain conditions or for certain time limits. It seems that once the collide behaviour runs, it will keep running with no way to stop it unless it's destroyed or the scene is changed. I've tried putting collide behaviours in timers to only run for X seconds but no luck, I've tried making rules to only collide under specific conditions but no luck there either, it continues to collide for the rest of the scene.
Is there some obvious solution I've not thought of? Or is this this an overlooked GameSalad issue? Any help would be appreciated.