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Camera Movements?
by KillerPenguinStudios ·You would select your actor in the scene and unlock it. You then would constrain the scene Camera X and Y to your actors self x and y. -
How do i make the spawn timing and velocity of actor ratio 1:1 ????
by jorkos ·just give the actor a movement function - don't use a game attribute. -
LinkMachine™
by Socks ·You select the attribute you want via the what the expression editor. -
Penguin Paradise: Jumping animation issue
by colander ·I have not seen the template but if you go to the Attributes panel and highlight the JumpTriggered attribute and click the "-" button it will give you a list of actors the attribute -
Penguin Paradise: Jumping animation issue
by tilek ·I cannot find a place where game.JumpTriggered attribute is linked to penguin_jumpUp animation so that I can link the JumpTriggered attribute to another set of images. -
How do i make the spawn timing and velocity of actor ratio 1:1 ????
by benjaminmage ·Game attributes: integer Velocity 80 -
How to make an actor move continuously when pressing a button
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App rejected, couldn't find any iAds in game?
by AJaymz ·* I have the checkbox checked to show ads during scene change with the show banner attribute during those scenes. -
I'm Very Disappointed in Game Salad's Previewer
by jonmulcahy ·We see it most often when scenes don't load, it's usually traced back to a rule that is missing an attribute. -
How to make an actor move continuously when pressing a button
by Soopa Arrow ·Hi Thor. I would create a Boolean variable (set to false at default) such as 'moveright'. When right button is pressed, the value will change to true. When the value is true, try using Constrain Attri -
How do I get the money to move with the character?
by Socks ·Make a game.attribute ('real'), let's call it HeroX -
Spawning an actor to a specified position and changing his size...
by ryast ·(Quote) -
How do I get the money to move with the character?
by Applesauce Ninja ·Constrain Attribute -
Spawning an actor to a specified position and changing his size...
by JSproject ·change attribute "self.size.width" to "50" and another one for the height. -
How do I get the money to move with the character?
by Socks ·Make a game.attribute ('real'), let's call it HeroX -
How do I get the money to move with the character?
by Socks ·If you simply want one actor to track the X position of another you can simply constrain the following actor's X position to the leading actor's X position using a constrain behaviour. -
Slow Actor From Falling
by Sopanda ·(Quote) -
Slow Actor From Falling
by tatiang ·Create a boolean attribute called game.slowDown. In an actor, have a rule that changed game.slowDown to true based on some condition (and then back to false on some other condition or after a certain -
Get an expression work after typing it in
by tatiang ·If you need to access another actor's position attributes, you might instead constrain game.bluePlayerX to self.position.X in the blue player actor (and the same for the Y position). Then every other -
Single spawn call somehow spawns two actors?
by tatiang ·As long as you are selecting game.Time from the attribute browser and not just typing it in, that should work.