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  1. How to change image using "change attribute"

    carlblanchet
    by carlblanchet · October 2012
    Ok. To begin, The colour attribute will be an integer where 0 is blue and 1 is red.
  2. The Black Screen Problem On Arcade

    Blacksuitfilms
    by Blacksuitfilms · October 2012
    You cannot use 'Display Text' to display an attribute and text. Sure normally you would type "yourtext"..game.Attribute. But it wont work when uploading even though it works in the p
  3. How to change image using "change attribute"

    Mr Hanson
    by Mr Hanson · October 2012
    I have a main attribute called game.colour
  4. How to change image using "change attribute"

    carlblanchet
    by carlblanchet · October 2012
    To change an actor's image using the change attribute behaviour you do this:
  5. How to change image using "change attribute"

    Mr Hanson
    by Mr Hanson · October 2012
    How would I change the image of my my actor using change attribute function. I have another attribute which says a number, I then want my actor to change to "number".png.
  6. Help with moving actor in Simulated 3d

    finalcutbob
    by finalcutbob · October 2012
    Isn't there a way to constrain an actor to another. Like, constrain the ball to the road, so it can still move around on the road but not go off it to the sky?
  7. Update causing change attribute to not work (not accessible)

    thornster19
    by thornster19 · October 2012
    After having recently received the update for game salad, I now can not change the attributes in the change attribute box. I click on it, but the pop up window doesn't open. Any body else experiencing
  8. Stupid EZ Question (Tables)

    slattzo2000
    by slattzo2000 · October 2012
    Got it -- made a game-wide attribute and did simple logic comparisons (btw: flying bacon studios logic vids got my brain jump-started) Def took note of game vs scene-wide attributes and that fixed
  9. Help with moving actor in Simulated 3d

    3itg
    by 3itg · September 2012
    I would play with the duration of my attributes so that the interpolate finishes as it hits the horizon line.
  10. Help with game

    Bluemoonstudios
    by Bluemoonstudios · September 2012
    Thanks for such a quick response shark. I'll try that out. I'm going to have the player collect items in the game also, so could I use the random function with constrain for the those items also? Or
  11. Help with game

    shark1505
    by shark1505 · September 2012
    2. You can use the random function in the expression editor to randomize the X placement of your platforms and you can constrain how close they are to each other.
  12. Table's name in TableCellValue

    tatiang
    by tatiang · September 2012
    It's not possible, though I wish it was. For now, you're limited to Rules that cover possible values of an attribute and then select a table based on those values.
  13. Help figuring something out

    karuzo
    by karuzo · September 2012
    meter takes longer to fill up. I created a game attribute that when pressing a certain level it would divide the required number of filling up the meter, so basically in an easy level you need to tap
  14. Table's name in TableCellValue

    TheGabfather
    by TheGabfather · September 2012
    Is it possible to use a custom text Attribute for the Table's name when using the function TableCellValue?
  15. Weird Layering situation

    LumpApps
    by LumpApps · September 2012
    A workaround could be to constrain the smoke actor to the guys position +20.
  16. Configure a Single Scene vs. Multiple Scenes?

    3itg
    by 3itg · September 2012
    Would it be better to save and load game.attributes to tables?
  17. Weird Layering situation

    andrewm2211
    by andrewm2211 · September 2012
    I am Constraining the guy with the jetpack's X and Y position to a game attribute, and I'm constraining the smokes X and Y position to that game attribute.
  18. Change Sprite to Random Color

    daniel.robert.campbell
    by daniel.robert.campbell · September 2012
    I've got an actor that I spawn a lot of instances of. I'd like that actor to have a random color every time it spawns. So far, I've got the actor with a "Change Attribute" behavior w
  19. *******************Problem with Windows GS ************

    GSAnimator
    by GSAnimator · September 2012
    I have several game made by GS Mac version, when I try to run my project with windows version and everything seems ok, but I have set up a bunch of " Index "attribute in the project,
  20. Shoot with mouse help please?

    RP
    by RP · September 2012
    So, what it looks like you need to do is not use the Move To position. This is what is locking your bullets to that position. Rather, use a move or accelerate behavior in conjunction with a constrain
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