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Button stops working after pausing+unpausing
by calvin9403 ·In your otherwise put a timer .1 second and chande attribute -
Constrain rotation
by tatiang ·I know this question keeps coming up and I promise I've read the previous threads I could find on this. I have an actor that has self.rotation=0 and when touch is pressed rotate clockwise at speed 50 -
Major problems with "Jump" - please help!
by digitalzero ·attribute game.jumpbutton is true -
Question about Game Center
by Braydon_SFX ·gamesalad doesn't take care of the day/week/ all time scores... thats game center... you don't need to setup attributes to do that so long as your main score attribute works fine when posting etc... y -
Question about Game Center
by SAZ_1 ·gamesalad doesn't take care of the day/week/ all time scores... thats game center... you don't need to setup attributes to do that so long as your main score attribute works fine when posting etc... y -
Understanding Twittersheet
by SingleSparq ·I did that at first with actor attribute and game attribute, But I see now the secret is the ".." between them - and it works! Thanks for the tip. -
Understanding Twittersheet
by SingleSparq ·I like what I see with being able to twitter scores and stuff but am I doing something wrong? I can put in a Score attribute and it will show(in test window). I can put in a Table Expression call and -
Randomly Change Image
by CodeMonkey ·Here is an even easier way. Create a table with a text type column. That column will contain names of images(one per row). When you do a randomize, just use a Change Attribute on the self.Image attrib -
Changing actor image when colliding with other actor
by JohnPapiomitis ·Yeah just use a game attribute to tie them together -
Randomly Change Image
by JohnPapiomitis ·Then you would just keep going like that if you want more. Just if you do, change the random in the change attribute to the amount of images you want. For example if you want 10, you would change rand -
Change actor ordering via "Change Attribute"
by Chunkster ·on the scene editor through the use of a Change Attribute behavior or other behavior. -
Changing actor image when colliding with other actor
by Nmdogdude ·Is it possible that when 2 actors collide, to change an attribute of a 3rd actor? -
Randomly Change Image
by JohnPapiomitis ·Make an attribute called randomColor -
web preview and app doesnt work
by pinata14 ·Im not using tables, im using 0.9.92 and i just use the default in game web previewer... But the bar selection for (launching in browser) is set to safari but that shouldnt matter until you launch it -
i need help with interpolating a score.
by simo103 ·@guilleface .. interpolate (if I am correct) ... determines the number of spaces between two values based on the duration you set and then starts moving to that second value. (IE: 1 to 10 for 1 second -
Specific velocity colliding subtracts life
by simo103 ·my guess from that is you may want to set a timer to establish the velocity of the moving actor and assign that to an attribute. Then when a collision occurs have a rule that if the velocity is greate -
Number Order by Click Order Problem
by simo103 ·@mmzbr .. excellent. I played a round with a quick demo .. so if you want to compare .. it is on this page on the right titled 'Touch Count Demo' ... I added a Reset and a USED attribute so you can't -
Number Order by Click Order Problem
by simo103 ·need to create a Game attribute Game.ClickCount -
Number Order by Click Order Problem
by calvin9403 ·make an attribute button pressed? int 0 -
idea - "capturing" attributes as we type
by tatiang ·@gyroscope. I think the current attribute browser is great, I just could see room for an alternative (not a replacement). But I do trust that the developers are carefully evaluating the interface fo