A Big GameSalad global community project... ( any way of making it happen? )

StormyStudioStormyStudio United KingdomMember Posts: 3,989
edited November -1 in Working with GS (Mac)
Good morning from sunny England...

Just been thinking... before I jump back to work on 'Escape Artist'.

Off the back of the 'Perfect Game Formula discussion'. http://gamesalad.com/forums/topic.php?id=21573&page=2

It would be so great, if there was a fair and safe way to allow a group of forum members to throw ideas around to create a great game.

With everyone feeding back with honest ideas, submitting artwork and sound... A 'Big GameSalad Game' if you will.

It would have a better chance of becoming a great game if everyone could see some potential money being made at the end, so a shared account would need to be setup etc etc...

Be amazing to have enough people scattered around the globe so a project is being worked on 24/7 until its perfect.

Dishing out duties for GameSalad rule creation, character artwork, backgrounds, animation, sound effects, music, design, storyline, production management, advertising, promo trailers, press packs.... etc etc.

I can' think how it would be done, but it would be nice.

Has anyone ever setup a shared developer account before?,
Written up a legal contract so revenue is shared fairly?
Worked on a shared project using DropBox?
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Comments

  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    I'd be in!

    Ace
  • iTouchGameriTouchGamer Member Posts: 681
    I already have a game idea! If this works out, count me in.
  • calvin9403calvin9403 Member Posts: 3,186
    wow that is a wonderful idea
    count me in too!!
  • olster1olster1 Member Posts: 396
    Sounds like a very nice idea. I would be well up for it!
  • calvin9403calvin9403 Member Posts: 3,186
    how about this

    make a web

    and there will be project

    everyone who join this can download

    and when you do something, upload it and everyone will see if it is better

    if it is, then we will have un upgrade version, and so on
  • calvin9403calvin9403 Member Posts: 3,186
    How many people are there going to be stormy?
  • iTouchGameriTouchGamer Member Posts: 681
    Something tells me this would all be easier on Skype lol :P

    If too many people join it will me hard to keep track of who's doing what, and I don't even know if this is what Stormy had in mind.
  • calvin9403calvin9403 Member Posts: 3,186
    there should be a limit amount of people
  • DimensionGamesDimensionGames PRO Posts: 993
    To be honest I think it would be likely to be a small select group of talented people otherwise you would end with certain people (not naming names!) that would just want to join for the money and put in little to no contribution. As the old saying goes 'too many chefs spoil the broth!'.

    Cheers.
  • hrsmediahrsmedia Member Posts: 522
    Hey, sounds like fun. If it's sorted out properly, I would join in...
  • calvin9403calvin9403 Member Posts: 3,186
    PossesiveGaming said:
    To be honest I think it would be likely to be a small select group of talented people otherwise you would end with certain people (not naming names!) that would just want to join for the money and put in little to no contribution. As the old saying goes 'too many chefs spoil the broth!'.

    Cheers.

    +1
  • DhondonDhondon Member Posts: 717
    I think there will be some challenges on the artwork part. Producing consistent art is hard enough to do alone, so how will you handle problem this with 3-5 artist? Give one of the artist the role as art director?
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Damn this discussion grew quickly. :-)

    Any more ideas on how it could work.

    I think a smallish group would be best.

    The game idea once agreed by the group could be broken down into individual jobs,

    Create level select menu using placeholder graphics, create intro sequence, create version 1 of level layout and physics etc etc

    The list could be emailed out to the group and people offer up there services for different jobs.

    Still not sure how revenue sharing would work.
    Just an idea to discuss at the moment, but could be amazing and could also be a badly organised argumentative nightmare.
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    badly organised argumentative nightmare ftw! haha...

    ace
  • iTouchGameriTouchGamer Member Posts: 681
    Haha, well here is when the chat room comes in handy XD
  • m456arcusm456arcus Member Posts: 189
    I'd help if you'd like.
  • RedlerTechRedlerTech Member Posts: 1,583
    If you guys need I'm in ;) I have no artwork skills, but I LOVE 2 develop projects in GameSalad!
  • RedlerTechRedlerTech Member Posts: 1,583
    HAVE A GAME IDEA ;)
  • 777ideas.com777ideas.com Member, PRO Posts: 895
    Great iDea
  • olster1olster1 Member Posts: 396
    Skype conference calls would work the best for group discussions on game ideas and stuff. If you wanna be really fancy, video conference calls ;)
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    stormystudio said:
    Damn this discussion grew quickly. :-)

    Any more ideas on how it could work.

    I think a smallish group would be best.

    The game idea once agreed by the group could be broken down into individual jobs,

    Create level select menu using placeholder graphics, create intro sequence, create version 1 of level layout and physics etc etc

    The list could be emailed out to the group and people offer up there services for different jobs.

    Still not sure how revenue sharing would work.
    Just an idea to discuss at the moment, but could be amazing and could also be a badly organised argumentative nightmare.

    I think your on the right track here. the Revenue Share is definitely the tough one though. Cause honestly whoever the money goes to is gonna be under some serious scrutiny and liability when it comes to payout.

    Essentially all of those involved would need to basically form a business entity in itself with a partnership agreement and Articles of Organization with clearly defines percentages that each individual or company involved is entitled to.

    Otherwise it would all have to be done under one developers name and then individual rev share agreements would be made with everyone involved.

    Sounds like some lawyer talking to is definitely needed. This is risky business but could produce some very nice returns.

    I'm definitely Game if it gets worked out right. would love to contribute to a massive community project.
  • stevethornstevethorn Member Posts: 35
    You need an online collaboration tool, where you can vote on ideas, share files and assign tasks, all private.
    An free one online is Wridea -- http://wridea.com/
    But the boss of them all is Basecamp (which is a subscription service) -- http://basecamphq.com/
  • CaniohCanioh Member Posts: 200
    That sounds like a great idea, it would be a lot of fun to try.
    I would join.
  • BSideGamesBSideGames Member Posts: 392
    I have been thinking about this idea for awhile now, but couldn't figure a way to get it going.

    I was thinking of a poll system for each part of the game.

    As for revenue I thought make the game free with iads for the main developer and links to everyone's own game that helped out.
  • BSideGamesBSideGames Member Posts: 392
    stevethorn said:
    You need an online collaboration tool, where you can vote on ideas, share files and assign tasks, all private.
    An free one online is Wridea -- http://wridea.com/
    But the boss of them all is Basecamp (which is a subscription service) -- http://basecamphq.com/

    comindwork is one of the best online project work places I have used.
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    I think make it a free app with links to one app of each developer.

    Ace
  • mzxmzx Member Posts: 151
    looks like an great idea ! It sure shows to the 'world' that gamesalad has one on the greatest community's of the world! :D
  • olster1olster1 Member Posts: 396
    www.whodo.es/ Also looks very good and easy to use for everyone. It's also free.
  • OctappusOctappus Member Posts: 68
    Great idea Stormy - I'd definitely like to get involved. I think the GS community is one of the few groups of people that could actually get this type of project to work.

    Nevertheless (and in the interests only of humour and in no way whatsoever trying to be foreboding or pessimistic):

    1. I'm reminded of one of my favourite sayings: "To get anything done, a committee must consist of no more than three people, two of whom should be absent."

    2. Anticipating some of the long, angry discussions about minor points, perhaps the game should be called, "Stormy in a Tea Cup"!
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    mynameisace said:
    I think make it a free app with links to one app of each developer.

    Ace

    I dont think you will get the commitment you would if there is money involved.

    Maybe instead of one giant community made game, one developer or even GameSalad publishes a single app with 10 community made games inside. I mean think about it. How many times have you though maybe you had a game that wasn't really worth 99¢ but you also thought is better than a free game. So smash 10 of those games into one app and sell it for 99¢ or $1.99 and then each dev makes 10¢-20¢ per download. And they can link to another one of their other games.

    Something that somewhat comes to mind is the ThinkOutside the box contest. Stormy did. Imagine if all of those apps where submitted as one single app under stormy's name and the real reward then is everyone gets sales based off each other submissions. maybe everyone wouldn't be game for something like that. but I bet you could get some pretty good games to go in under a deal like that. Say you either have to have an endless game or 20+ levels to make a submission and the stormy has to play and decide what he will push into the final app and what doesn't make it. You could even have some artists on board who get a cut and they make art for everyones games.

    That would be a pretty cool thing too if you ask me.
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