A Big GameSalad global community project... ( any way of making it happen? )

2

Comments

  • olster1olster1 Member Posts: 396
    I like that idea tenrdrmer. Kina like logic game box. Even though that one was free I seem to think even the payed "42 games in one" type of apps do rather well, initially at least. As well as that if the GS are up for I'm sure they wouldn't mind promoting it left right and center.

    Here's another nice looking management tool. http://projectfork.net/
  • BSideGamesBSideGames Member Posts: 392
    @tenrdmer custom font is a nightmare for a all in one box game, I was working on one last week.
  • CaniohCanioh Member Posts: 200
    olster1 said:
    www.whodo.es/ Also looks very good and easy to use for everyone. It's also free.

    I like that!
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Lots of interest....

    I like the idea of those project management tools, skype group discussions etc etc.

    More thinking of ideas on the idea

    - Could hold a 3 day Think Outside the box style contest, where everyone who wants to puts together their proof of concepts for a game idea. We then have a poll to vote for the game idea that is best. They could either submit working example using blank placeholder actors in GameSalad or simply write up what they think the game would look like with a few scrappy sketches.

    Then maybe 10 developers get selected (not sure how) to work on the game.

    Investment idea...
    Each developer puts in $50....

    $99 pays for a new joint Apple Developer account (group discussion to think of joint name... e.g. GameSalad AllStars).

    Then the remaining $401 goes towards legal contract write up, and then any thing left can go on advertising for the game, stock graphics, sounds. This fee would also give each member of the group 10% ownership of the game, and so 10% of any profits after Apple takes their cut. It would also make each member who signs up have something invested in the game so they would want it to succeed.

    Not actually sure how hard/expensive writing a contract would be, but could be worth looking into if people were interested in doing something.

    .... Otherwise as mentioned by someone earlier, A completely free game made by the community and given away for free would be the other option, with links to users games as a reward for the effort. This could be a more relaxed affair with everyone on the community getting invovled and endless polls getting things approved....
  • debugdesigndebugdesign Member Posts: 886
    +1 for basecamp! Also a dropbox account would be useful.

    Small teams would be better... maybe people could create teams of 6-8...

    Everyone could say what there skill is and then teams could be formed

    2x Devs
    2x Art
    1x level design
    1x Sales & marketing
    1x Audio
    + beta testers

    ...just an idea
  • debugdesigndebugdesign Member Posts: 886
    sorry didn't see the post above mine
  • WeswogWeswog Member Posts: 1,171
    Yeah this could get really fun I am excited about the idea

    Cheers, Weswog
  • RedlerTechRedlerTech Member Posts: 1,583
    I'd love to do level design & marketing, althiugh I am a developer those are my specailties.
  • iTouchGameriTouchGamer Member Posts: 681
    Sounds like a great idea!
  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    Just done a 1 minute Google search and found this contract template...

    something like this could be reworked, and sent out to each developer.

    http://www.atyourbusiness.com/profit-sharing.php
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    AsherScott said:
    @tenrdmer custom font is a nightmare for a all in one box game, I was working on one last week.

    Shouldn't be any issue All Games would be built on their own project and then once they are complete they would be merged into one project and some sort of badass menu setup to link to all of the games.
    olster1 said:
    I like that idea tenrdrmer. Kina like logic game box. Even though that one was free I seem to think even the payed "42 games in one" type of apps do rather well, initially at least. As well as that if the GS are up for I'm sure they wouldn't mind promoting it left right and center.

    Exactly Logic Game Box was paid at some point if I remember right.

    Just an idea. And Stormy I think your on the right track for a single game joint team. although I would expect for apple to accept the dev account you will need a legit business setup between everyone.
  • olster1olster1 Member Posts: 396
    This is sounding very good. The game I have in mind would fit perfectly in this kind of app. Just need to pitch it to you all. :) I wouldn't have gamesald in the group name.... seen as it's (sadly) looked down upon by many on the app store. Something like the "Elite Team Games" and the splash screen could be 10 fists going in for a massive fist pound, and they touch with a force so indescribably large, mountains shift and the ground shakes then a manly explosion envelops the screen leaving the Elite Team Games logo!

    .... just a thought.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    stormystudio said:
    Just done a 1 minute Google search and found this contract template...

    something like this could be reworked, and sent out to each developer.

    http://www.atyourbusiness.com/profit-sharing.php

    Even that contract mentions its for partners who already have an LLC partnership
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    olster1 said:
    This is sounding very good. The game I have in mind would fit perfectly in this kind of app. Just need to pitch it to you all. :) I wouldn't have gamesald in the group name.... seen as it's (sadly) looked down upon by many on the app store. Something like the "Elite Team Games" and the splash screen could be 10 fists going in for a massive fist pound, and they touch with a force so indescribably large, mountains shift and the ground shakes then a manly explosion envelops the screen leaving the Elite Team Games logo!

    Love the vision man
  • RedlerTechRedlerTech Member Posts: 1,583
    I have a rather good idea that I'd love to share ;) when can we conference?
  • iTouchGameriTouchGamer Member Posts: 681
    NextGenEntertainment said:
    I have a rather good idea that I'd love to share ;) when can we conference?

    Haha yea, I have a great game idea, but I'm gonna be out most of the day :(
  • steve86steve86 Member Posts: 806
    This is a great idea stormy.. I will feel really good if we can beat those birds.. And I think we have a lot of potential
  • BSideGamesBSideGames Member Posts: 392
    tenrdrmer said:
    Shouldn't be any issue All Games would be built on their own project and then once they are complete they would be merged into one project and some sort of badass menu setup to link to all of the games.

    Sorry what I was talking about is the score, I found that only one custom score font can be used at a time.(at least this was my problem)

    Game 1 score font would override game 2 score font and so. I wish GS would let us use custom fonts without the stupid png workaround.
  • AsymptoteellAsymptoteell Member Posts: 1,362
    I'm in 100%. I'd love to do this. I feel like a few for art, a few for level design, a few for base code, and have the whole community promote it.

    *Edit* to brainstorm, how about an open to all devs google docs document that everyone can put down ideas in?
  • DreamLabDreamLab Member Posts: 2,127
    How would the profits be dealt with though?
  • AsymptoteellAsymptoteell Member Posts: 1,362
    There are ways you can automatically split profits with a Dev license. At least someone told me there is one time.
  • olster1olster1 Member Posts: 396
    AsherScott said:
    Sorry what I was talking about is the score, I found that only one custom score font can be used at a time.(at least this was my problem)

    Game 1 score font would override game 2 score font and so. I wish GS would let us use custom fonts without the stupid png workaround.

    In the floor(( game.Score % self.dividr )/( self.dividr /10))..".png" expression, coulndt you just put +10 at then end and just name the images accordingly. So 0.png would 10.png and 1.png would be 11.png so on so on.... Then for the 3rd game do +20 at the end and name the .png file 20 21 22 ect......? Or am I not thinking it through properly?
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Asymptoteell said:
    There are ways you can automatically split profits with a Dev license. At least someone told me there is one time.

    If thats the case then i'm pretty much for sure in. but I don't think that can be done. I believe apple pays the full balance to one bank account.
  • DreamLabDreamLab Member Posts: 2,127
    debugdesign said:
    +1 for basecamp! Also a dropbox account would be useful.

    Small teams would be better... maybe people could create teams of 6-8...

    Everyone could say what there skill is and then teams could be formed

    2x Devs
    2x Art
    1x level design
    1x Sales & marketing
    1x Audio
    + beta testers

    ...just an idea

    I really like this idea
  • olster1olster1 Member Posts: 396
    Okay I just tested it and it works.

    floor(( game.Score % self.dividr )/( self.dividr /10)+(10))..".png"
  • RiffelRiffel Member Posts: 1,272
    DreamLab said:
    I really like this idea

    Loved the idea, I can join in the art section.
  • mynameisacemynameisace Hull, UKMember Posts: 2,484
    Dev or art for me

    Ace
  • DreamLabDreamLab Member Posts: 2,127
    I can do art as well.
  • AsymptoteellAsymptoteell Member Posts: 1,362
    Dev for me.
  • m456arcusm456arcus Member Posts: 189
    I'm not crazy about paying up for this, making an LLC, entering contracts, etc. But, I think this is an awesome community project, so I'm totally willing to do some volunteer work.
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