Known Issues for 0.9.6- Report bugs here
Hello!
Please use this sticky to report any bugs that you experience with the 0.9.6 release. Our GameSalad team will be monitoring this thread in order to provide the best possible release experience for our users.
Here are some current known 0.9.6 issues.
Legacy Issues with Creator:
-Assets: Replacing or deleting images currently in a scene can lead to white boxes displaying in the library. Refreshing your project will fix the issue.
-Audio: .Ogg files not playing on older laptops.
Current 0.9.6 bugs:
-GS Viewer: Tile wrap images with resolution independence are not properly scaling.
-Marketplace / Library: Importing the same purchased asset in twice, then replacing, causes white box issue
Thanks,
Lauren
Community Manager
Please use this sticky to report any bugs that you experience with the 0.9.6 release. Our GameSalad team will be monitoring this thread in order to provide the best possible release experience for our users.
Here are some current known 0.9.6 issues.
Legacy Issues with Creator:
-Assets: Replacing or deleting images currently in a scene can lead to white boxes displaying in the library. Refreshing your project will fix the issue.
-Audio: .Ogg files not playing on older laptops.
Current 0.9.6 bugs:
-GS Viewer: Tile wrap images with resolution independence are not properly scaling.
-Marketplace / Library: Importing the same purchased asset in twice, then replacing, causes white box issue
Thanks,
Lauren
Community Manager
This discussion has been closed.
Comments
Giacomo
I have an invisible spawner with this rule:
For 5.5 seconds
Every 1 second
Spawn actor
The first level I load will fail to load 1 actor. If I reload the level it works fine.
What happened???
Sorry about that :P. Hope it doesn't happen again.
The cookbook link... on the main navigation menu... is not active on all parts of the GameSalad.com website. As an example, the forum part of the website links to the old wiki instead of the cookbook.
Twitter:rondorocket
Web: rondorocket.com
Just out of curiosity, what format are your sound files in?
- Alex
if A=1
then
change attribute A=0
change image A
After 1 second
change image B
otherwise
change attribute A=A+1
Change image B
After 1 second
If A=1
change image A
otherwise
change image B
change attribute A=A+1(this part will run right after 3 lines above)
the logic isn't exactly what i have but, you get the idea, when i nest the if-then statement ... the 3rd nested otherwise doesn't work.
anyway i'll check my logic again to see if i'm hitting myself on the toe here.
updated*. it's 5th level nested if-then( i use if-then because that's what i learned, but i guess in GS term it's When-then-otherwise)
You simply have to submit the first binary within four months, not necessarily the completed game.
I have been working on my current game for 7 months now, and have already done this without problems.
Matt
The new GS Viewer shows my images (resolution and/or size) incorrect.
I'm loosing so much time on my project
as i understand when u use a file that was made in old (0.95) some thing goes wrong. No thing really to do to resolve it. Just to make a new file. Its sucks- I was 24 hours before relise!
I have something like this rule: when lives>0 and actoronscreen=0 spawn actor
this doesn't work anymore in 9.6 , so how I'm supposed to spawn new main actor after his death?
I have just put 2 control actors which shows these 2 attributes used to spawn.
These attributes changes correctly but nothing is spawned.
I use some attrib to aquire different targets, and after the update the game don't reflect it and I have some weired reactions in my game.
After some tests I came to the same result like you fenix, game logic is broken.
I downgrade to the 0.95 Version, load my project - and voila, no strange behaviors, Game runs as expected.
I wrote a longer post a few days ago, there was a problem with the server, can't upload the game etc. Here we go with the same problems.
there is no test method? A template with all behaviors prior to roll out to check if it works? Is there any Quality Assurance? Every time I trembled, every time I make backup copies of all what has to do with GS and each time a new feature comes in exchange for new bugs.
Link to 0.95:
http://gs.downloadables.s3.amazonaws.com/GameSalad-Creator-0.9.5-beta.dmg
I wrote a few days ago a longer statement
Tested with 0.95 and with the 0.96 Viewer - no chance at all.
If anybody find a solution for this, please post it here.
Thanks.