Idea For My First Long-Term Game
PuzzlePlatformerMan
Member Posts: 23
Hey, guys. This is my first time using this program, and my first post on this forum. This is probably going to be a thread where I'd ask for help along the way, because this is a project I would love to do, especially if it goes big if I put it up. I'm thinking of making a puzzle-platformer game with an eerie atmosphere. I want to take as many influences as I can. From the description, you can probably tell that one of my influences is LIMBO. Now, I'm not saying this will be a LIMBO clone. This will just be another game in the bunch, most likely. I just want to take influences, so that if I ever intend to put out/sell the game on the App Store, or on the internet, people don't say 'you stole from LIMBO'. LOL. So, I have ideas for features I'd want to add. I'd like there to be some form of strategy needed. It wouldn't be a puzzle game, if it was straightforward and super easy. So, I'm thinking things like traps, moving platforms, pushing things around, and all that good stuff. So, for the first few things I'd like help with: Can anyone recommend some really good/highly acclaimed platformer games? I want to make my game as interesting, and good as possible. Revolutionizing, even, if possible. And, then, my final request would be some pointers in the right direction. Are there good tutorials on how to use the Windows version of this engine, and some specific tutorials on how to design a platformer game, just so that I can get a feel for what I'd be doing. Thank you, and all help is appreciated. I know I'll have a great time messing around with this engine!
Comments
I think there are some windows tutorials too.
Hope this helps you.
Here are some of my all time favorite platformers, in no particular order:
1). Dark Castle (old Mac game -- has a newer sequel Return to Dark Castle)
2). Trine
3). Castlevania (original)
4). the various Mario games
5). Ghosts n Goblins / Ghouls n Ghosts
6). the various Sonic games
7). Contra
There are tons of good ones.
There's only one, but I think they're adding more soon
Another member has a LIMBO inspired game as well:
http://forums.gamesalad.com/discussion/43467/project-lad-wip-beefy_clyro/p1
Joe
It sounds like you have big plans. Have you made a game with GameSalad yet? If not, I'd recommend doing a "starter" project that is small in scope so you can get a feel for the tool. As an example, my first game took about 50 hours to complete and I realized afterward I could have completed it in half the time because of what I learned along the way. Anyway, good luck!
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User
If you don't want to get frustrated too quickly too soon, I really recommend starting small or at least looking at some of the existing templates/demos to see how some of the more complex "coding" is done.
New to GameSalad? (FAQs) | Tutorials | Templates | Greenleaf Games | Educator & Certified GameSalad User