New Aspect ratio 1136x640
robertkdale
USAMember Posts: 912
The new aspect ratio is 1136x640. Now I have to tweak the game that I am currently working on.
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be on the side of apps not design for the new 16:9 aspect ratio.
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So now I must adjust my scene size to 1136 X640?
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I worked last week to make an "iPhone Universal" game - this is very easy - you just have to make few rules to auto change your game to iPhone 5, or older (live, on the device) - so your game works full screen for both devices. But not sure how it will work after publishing the game with GS.
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As jon said in another thread we need to go universal.
In light of this I would like to ask that if I were to build a game now with a screen size of 1136x640 would it publish correctly with GameSalad?
In truth I only asks this because I am currently in the process of formatting my game in order to match the screen size of the new iPhone. Also I sent a message to GameSalad and below is their response.
Hello,
Thanks again for contacting GameSalad Customer Support!
Our production and engineering teams are currently looking into options regarding the latest iPhone's larger resolution. At this time I don't have a specific answer to address your inquiry, but I can say that we'll be sure to make an announcement on our forums with additional details at some point in the near future.
My current understanding is that Apple plans on simply adding a black bar-like space for previously published App Store applications, but as I'm sure you can understand, I have not been able to confirm this independently. I recommend checking out Apple's official webpage to see if they've covered this topic there, as well.
Respectfully,
Puck
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