New Aspect ratio 1136x640

13»

Comments

  • robertkdalerobertkdale USAMember Posts: 912
    Don't worry so much as everything is going to be fine.

    Big Smile Games Play Happy!
    Check out our other GameSalad exclusives.

  • vikingviking Member, PRO Posts: 322
    Seems to me that the new iPhone 16:9 ratio will be a very similar issue that GameSalad has already solved with the different aspect ration between the iPad and the iPhone. I am 100% sure GS will update the publishing side of things to include iPhone 5 as an option just like iPad is a separate option now. Then all we have to do as game developers is to tweak the different versions according to their respective aspect ratio and then publish each version for test or to go live.
  • robertkdalerobertkdale USAMember Posts: 912
    Great article 921creative!

    Big Smile Games Play Happy!
    Check out our other GameSalad exclusives.

  • jorkosjorkos Member, PRO Posts: 353
    edited September 2012
    Hey guys, i'm wondering what's the best way to anticipate the new iPhone screen resolution. For example, should I use the iPhone resolution independence and then modify the screen size to 1136x640? I'm not sure what is the best way to build iPhone games considering all 3 target resolutions: 480x320, 960x640 & 1136x640. Thanks
  • GamepencilerGamepenciler Artist/Game Developer Member, PRO Posts: 326
    Do we double the pixel size for graphics in iphone 5?

    Artist/Game Developer / Animator at your service..

  • MantoManto Member Posts: 796
    @ecanhoj iPhone 5 is retina device just like 4s and 4. To make a game look good on iPhone 5, make graphics twice the size of the actors. Say you have an actor that's 32x32, make the image 64x64.
This discussion has been closed.