GameSalad running on Mac 10.9 Mavericks
BlackCloakGS
Member, PRO Posts: 2,250
I am starting this thread as a place to post issues you guys are having with GameSalad and Mac OS 10.9 Mavericks
Comments
- Thomas
:-t blasphemy!
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best part is, if something breaks I can boot from the USB drive if i need to.
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Thanks for volunteering, looking forward to what issues you'll find if any. I'm also set to upgrade but not if anything affects the GS experience.
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please stay on topic, you should post in the roadmap sticky about development stuff. this thread is for OS X Mavericks compatibility.
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Great to see you guys are giving it a good testing though. Good to hear it's all working for you, Mr Mulcahy.
I think I found a bug with android publishing, and the only thing that makes sense is my recent upgrade to OS X Mavericks. I'm not sure if it's even with GS, but just in case.
1. generate keystore
keytool -genkey -v -keystore whatever.keystore -alias whatever-keyalg RSA -keysize 2048 -validity 10000
2. download and sign APK using above keystore
3. Go to install generated APK on Kindle Fire (1st and 2nd gen), it fails with 'application not installed'.
I spent the past few hours troubleshooting:
1. Used an older keystore (I was previously generating one per app). (worked)
2. Made sure I updated my android dev enviroment and JDK 7.0 (failed)
3. regenerated the keystore 10 times (Failed every time)
4. tried signing old project (Failed)
I finally just generated the keystore on my iMac which is still running 10.8, and that worked. That has not been updated in about 9 mths as far as android/jdk goes.
So, either gamesalad is having trouble singing keystores generated with 10.9, or the android keystore generate doesn't work in 10.9. I'm not sure which, I lack the tools to really take this further.
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Send and Receive Data using your own Server Tutorial! | Vote for A Long Way Home on Steam Greenlight! | Ten Years Left