Just a little update on this … Due to the lovely weather, progress has been slow on this. Been back on it this weekend and all levels are now finished
I'm having a few difficulties triggering all resets properly. It should play out that you complete the last level and it takes you back to the menu. Sounds simple but where everything is done from one scene, menu, level select and all levels, making everything behave how it should is proving a bit of a nightmare. It is also performing differently from preview to phone which is making it that much harder!
I'm going to have a break on it now and come back fresh. Like I said, i've been away fro a bit and I'm sure I'm just confusing myself now! haha.
Whats left to do?
Figure out completion problem from above.
Create Pause resetting back to menu or continuing.
@timolapre1998 said:
Very Cool! any idea when you will finish it?
What is the style of this music called?
What program do you use to create your promo videos?
Keep us updated
Thanks mate, not sure on when it will be finished, hopefully very soon.
Music style, not sure, ambient, chilled, something along those lines.
Video was done in After Effects.
@gingagaming said:
Looking good Keith. Best of luck.
tatiangMember, Sous Chef, PRO, Senior Sous-ChefPosts: 11,949
The only suggestion I have for the trailer is to replace "Levels restricted only by your vision" with "Levels limited only by your imagination." Unless you actually mean "vision" as in "sight."
@tatiang said:
The only suggestion I have for the trailer is to replace "Levels restricted only by your vision" with "Levels limited only by your imagination." Unless you actually mean "vision" as in "sight."
Great shout! I think you're 100% right with that, I'll look to get that changed. Cheers
Been putting some time into Milieu this week and its getting closer, just very slowly. I have been reworking the menu and have gone for a simpler look with a cleaner font. I have also added some subtle background circles and finished the game ending and a simple pause menu. I am debating whether to add buttons on the menu for Twitter and more games, not sure if its necessary though.
I have a couple of quirky bugs to address, make it iPhone legacy compatible and should be good to go
@BazookaTime said:
I like the simple, nice and easy to read. That being said, the hand written probably fits the game better. So basically I am of no help.
Haha that was my exact thoughts!
@StormyStudio said:
Tricky... the hand written font is harder to read, but makes the game looks 'classier' at first glance, even though in reality its harder to read.
The simpler font isn't my favourite.
Perhaps some middle ground... a font that is both cool but legible.
I'm a big fan of:
(Edit:... not sure if this font is acutally available for free as seen in this image, I got it included with a plugin I bought from videocopilot).
Either way... the game looks intriguing.
Cheers bud, have looked it up and it is actually free I will certainly try this one.
@FallingBoxStudios said:
Like BazookaTime & StormyStudio already said, the cursive font looks good and fits the theme, but it's harder to read.
But the simple font you chose is not the best, maybe a font one similar to what StormyStudio said.
Agree, I will try the one Stormy suggested, I keep finding I like the curvy one and keep going back to that one
Woohoo ... I'm pleased to announce that I have finally submitted Milieu to the AppStore! Fingers crossed now that the review goes well and that I don't have to wait too long for it!
I have made another promo video for it tonight as well
@raycur09 said:
Is there some type of y offset on the main circle? I can see it being a concern with some people making it hard to play due to it being blocked.
It is not on a Y offset no! I have experimented doing so but didn't really like it to be honest! There is quite a bit of design around not being able to see it ... if that makes sense ha
I am more than likely going to give an update with alternative methods should there be a general consensus that people want it!
Comments
Just a little update on this … Due to the lovely weather, progress has been slow on this. Been back on it this weekend and all levels are now finished
I'm having a few difficulties triggering all resets properly. It should play out that you complete the last level and it takes you back to the menu. Sounds simple but where everything is done from one scene, menu, level select and all levels, making everything behave how it should is proving a bit of a nightmare. It is also performing differently from preview to phone which is making it that much harder!
I'm going to have a break on it now and come back fresh. Like I said, i've been away fro a bit and I'm sure I'm just confusing myself now! haha.
Whats left to do?
Cheers
Hi Guys,
I now have a promo video done for Milieu, it's edging ever closer
Very Cool! any idea when you will finish it?
What is the style of this music called?
What program do you use to create your promo videos?
Keep us updated
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Looking good Keith. Best of luck.
Love it beefy!
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Looks awesome, impressed with the trailer as well!
Thanks mate, not sure on when it will be finished, hopefully very soon.
Music style, not sure, ambient, chilled, something along those lines.
Video was done in After Effects.
Thanks Damian
Cheers, its getting there.
Thanks for the feedback
Yes! this game is so awesome!
Many thanks @gamestudent
The only suggestion I have for the trailer is to replace "Levels restricted only by your vision" with "Levels limited only by your imagination." Unless you actually mean "vision" as in "sight."
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Great shout! I think you're 100% right with that, I'll look to get that changed. Cheers
Been putting some time into Milieu this week and its getting closer, just very slowly. I have been reworking the menu and have gone for a simpler look with a cleaner font. I have also added some subtle background circles and finished the game ending and a simple pause menu. I am debating whether to add buttons on the menu for Twitter and more games, not sure if its necessary though.
I have a couple of quirky bugs to address, make it iPhone legacy compatible and should be good to go
Old Style Menu
New Style Menu
Any thoughts/opinions, as always are welcome.
Cheers
Looks good!
New menu is better than old
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Wordgraphy / Polycolor / 20 Seconds / Minimal Maze
Yeah I like the new menu much better. Any progress is better than none!
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Yep!
Thank you!
I agree Sir
Very good point Braydon
I have also been experimenting tonight with changing the handwritten font for the simple font … Opinions on whats better please folks?
Handwritten
Simple
I like the simple, nice and easy to read. That being said, the hand written probably fits the game better. So basically I am of no help.
Tricky... the hand written font is harder to read, but makes the game looks 'classier' at first glance, even though in reality its harder to read.
The simpler font isn't my favourite.
Perhaps some middle ground... a font that is both cool but legible.
I'm a big fan of:
(Edit:... not sure if this font is acutally available for free as seen in this image, I got it included with a plugin I bought from videocopilot).
Either way... the game looks intriguing.
Like @BazookaTime & @StormyStudio already said, the cursive font looks good and fits the theme, but it's harder to read.
But the simple font you chose is not the best, maybe a font one similar to what @StormyStudio said.
Haha that was my exact thoughts!
Cheers bud, have looked it up and it is actually free I will certainly try this one.
Agree, I will try the one Stormy suggested, I keep finding I like the curvy one and keep going back to that one
Woohoo ... I'm pleased to announce that I have finally submitted Milieu to the AppStore! Fingers crossed now that the review goes well and that I don't have to wait too long for it!
I have made another promo video for it tonight as well
Is there some type of y offset on the main circle? I can see it being a concern with some people making it hard to play due to it being blocked.
Fortuna Infortuna Forti Una
Awesome! Looks really cool.
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Looks really cool. Best o luck
Nice job man! Can wait to play it!
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Fingers crossed
Darren.
It is not on a Y offset no! I have experimented doing so but didn't really like it to be honest! There is quite a bit of design around not being able to see it ... if that makes sense ha
I am more than likely going to give an update with alternative methods should there be a general consensus that people want it!
Thank you! Excited to finally get round to publishing it!
Cheers! Should you check it out, would love to hear your opinion!
Soon Braydon! Sooooooooooon ..... Hopefully!
Toes as well mate! Don't forget them
Looks nice! Good luck!