my new game "Roll Turtle" gamedev‬ progress prototype art :)

1246714

Comments

  • GnarlyGnarly canadaMember Posts: 840

    Beautiful.

  • @kirafu
    You are doing very good job but I suggest make a website or facebook page and tell people to follow it so that once your game is ready, you a good followers to boost your initial downloads.. share with us your facebook site or webpage.. sure we will support you..

  • kirafukirafu Member, PRO Posts: 314
    edited November 2014

    "egg collect" ! ‪#‎screenshotsaturday‬


    @Nabbo‌ Thank's for your suggestion,it's very useful !
    I focus on the game development now, because website,Facebook need more video,picture material.
    and i will make a website or Facebook page in a few weeks or month :)
    and need gs forums friends support Let more people know this game.

  • GnarlyGnarly canadaMember Posts: 840

    Gets better and better.......So much work going into that beauty.

  • kirafukirafu Member, PRO Posts: 314

    this week's development progress,
    pause btn UI,
    gamesalad pause function have to loading time,
    Let me be very painful,
    No matter how I try,
    there is 1~2 seconds loading time. :(
    I try to cover up loading time use btn animation.

    Someone has a better suggestion?

  • Braydon_SFXBraydon_SFX Member, Sous Chef, PRO, Bowlboy Sidekick Posts: 9,271

    You could always do a custom loading screen on the same scene you're playing. This way there is no loading times

  • jay2dxjay2dx Member Posts: 611

    Or you could just not have a pause in your game! No one ever uses it to be honest! I really wouldn't worry about it

  • LuiscriLuiscri Member Posts: 40
    edited November 2014

    Your graphics are so fu****** awesome! I dont have any other words for describing them. Did you study a specific career of graphic design? And it may sound a little obvious, but do you use a drawing tablet? @kirafu

  • kirafukirafu Member, PRO Posts: 314

    this week's development progress is pause Menu UI,
    try to Improve loading time is the most important work,next week.

  • kirafukirafu Member, PRO Posts: 314

    @Luiscri‌ yes,i have 10 years work experience for graphic and multimedia design, i use wacom tablet drawing graphic.

    this week's development progress!
    I use almost week time for Improve performance "pause UI" loading problem,
    now very smooth and fast!

  • jorkosjorkos Member, PRO Posts: 353

    This is some of the best work i've seen on the GS platform - can't wait to play it!

  • kirafukirafu Member, PRO Posts: 314

    this week's development progress!
    Results scene has a complex animation,but performance time is very short.
    it' hard work,adjust actor tempo.

  • kirafukirafu Member, PRO Posts: 314

    this week's development progress!
    world select menu prototype play (doesn't represent final result),
    About 1/2 of the development progress for this world select system,
    Christmas is coming,
    Merry Christmas & See you next week:)

    *i buy xobxone,Recently there are a lot of special deals and fun game LOL


  • LovejoyLovejoy Member Posts: 2,078

    @kirafu‌ I hear the baby at the end of the video :D

    Fortuna Infortuna Forti Una

  • kirafukirafu Member, PRO Posts: 314

    @Lovejoy‌ you know,My son, 9-month-old,curious for this,when my Recorded video LOL.

  • GSAnimatorGSAnimator Member Posts: 312

    @kirafu Very good! You don't really need to do the custom pause just put a nice transition before it pauses so that the player can't feel it's loading or maybe GameSalad will soon improve this in the next build :)

    BTW: You draw all the graphics in Adobe Flash? :o

  • kirafukirafu Member, PRO Posts: 314

    @GSAnimator‌ thanks and yes! my draw all the graphics in Adobe Flash !

    this week's development progress!

    ‎rollTurtle‬ world select menu(almost complete) demo play !

    I spent a lot of time to make this,hope you enjoy this video,
    and everybody Happy New Year:)


  • Tiny_IdeasTiny_Ideas Member Posts: 326

    This is what game development is about. I am lost for words on how amazing this is.
    So polished. Keep it up :)

  • LovejoyLovejoy Member Posts: 2,078

    Hopefully it doesn't fall into the zombie pile.

    Fortuna Infortuna Forti Una

  • CaptFinnCaptFinn Member Posts: 1,828

    I like the artwork. It helps sell the concept of the game. Nice work.

  • jamie_cjamie_c ImagineLabs.rocks Member, PRO Posts: 5,772

    Super nice, this is really coming along nicely. Great work you are doing @kirafu‌!

  • jorkosjorkos Member, PRO Posts: 353

    once again, stunning work, so clean!! nice job @kirafu‌

  • robertkdalerobertkdale USAMember Posts: 912

    nice :)

    Big Smile Games Play Happy!
    Check out our other GameSalad exclusives.

  • kirafukirafu Member, PRO Posts: 314
    edited December 2014

    @Tiny_Ideas @Lovejoy @FINNBOGG @jamie_c @jorkos‌ @robertkdale‌
    thanks guys!!!
    i love you and happy new year 2015!
    your comment really touch my heart and give me power,
    I will try to do my beat,Until my bank savings only $1,
    I hope this does not happen,
    and "rollTurtle project" can bring some income in 2015,
    So I can continue to develop more games :)

  • goliathgoliath Member Posts: 1,440

    This is one of the VERY FEW threads that I have subscribed to and I always love to hear and see the progress of this game.

    @kirafu have you advertised this game on any other forums and shown its progress?

  • phamtasticphamtastic Member, PRO Posts: 354

    Absolutely gorgeous looking game. When will it hit the app stores?

  • kirafukirafu Member, PRO Posts: 314
    edited January 2015

    @goliath‌ I only posted message at GS forum and my twitter (https://twitter.com/kirafuRyu) ,every week.
    I am going to build a Facebook page or website for this project,In the next few days.

    I work alone,
    so,if i going to build a Facebook page or websit,
    Means game develop will pause.
    This is a very difficult decision,about time management.

    @phamtastic‌ thanks bro!I hope complete this project in 2015 April.
    but you know,when you have a baby under 1 year old,
    Everything becomes difficult,Including time management. :\

  • GnarlyGnarly canadaMember Posts: 840

    Yeah every detail is pain staking. I will buy your game.

  • SavvyPracticalitySavvyPracticality Member Posts: 13

    @kirafu, you do really amazing work!

    On time management with social media don't worry, you can link all of your accounts so that posting from one account will broadcast the message to all of them. Let me know if you need a tutorial for that and I will try to whip one up.

  • FajlajpFajlajp Member Posts: 666
    edited January 2015

    @kirafu‌
    This game is amazing! Ithought your first game, Fly!Penguin , was really polished and good but this is just pure awesomeness!

Sign In or Register to comment.