Together Games is now a GameSalad company!
All your base are belong to us!
We're super excited to announce that we've acquired Together Games, the makers of the asynchronous multiplayer game server platform that we integrated with earlier in the year. This acquisition ensures that we can provide managed server hosting for all of our users that want to put asynchronous multiplayer into their apps!
This feature is currently available in our latest "nightly" build and will be re-enabled in our next release. After this initial release, we'll turn our attention toward rolling out more of the platform's features: text chat, achievements, and leaderboards
We'll begin assimilating their webpage soon and rolling it into our main site.
This is exciting news, folks! We're getting more and more cool stuff for you to use to build more sophisticated apps faster.
Keep your eyes peeled for more information!
Click here to read some early adopter documentation for the features.
Comments
Bravo! Way to Go GS!
Woot, good job GameSalad team.
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Super cool !
Congrats ! +1 to GameSalad
Just the missing bit
Now if you fix the missing ability to load external files, and GameSalad would be PERFECT
Nice
Congratulations GameSalad. This will be wonderful for the members and really help us build a new generation of GameSalad games! Cheers.
Aha! Didn't see that coming, but can now see why it took so long to get that paper work sorted.
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Oh you guys
Telling everyone who have some legal issues. You sneaky dog, you!
Awesome!
Now all the lawyering issues regarding paperwork make sense. Good stuff GameSalad!
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To infinity and beyond! Great news GS!
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Yes, Moving in the right direction!
very cool!
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Hope to complete by mid-August,
Facebook feature also hope to release in mid-August.
We really urgent need!
next you guys should buy apple
great!
Sweet Job GS!!!
This is great times to be working with GS!!!
Awesome.
Do i need to download the latest version of gamesalad to use these features?
That opening line made me LOL. Great news!
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Glad to see GS expanding!
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YAY GS FTW !!!!
Cool!
Good stuff
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Ah, this is interesting news. A while back, I suggested that GameSalad focus on helping developers. If developers have the skills to build their own asynchronous system, GameSalad should let them do that. If developers don't know how to do that, or don't want to bother, GameSalad has the opportunity to make some money.
The acquisition of Together Games, while improving the web related behaviors, shows that GameSalad gets it. They're taking risks and making big moves to make GameSalad good software for game developers.
This is good news. Although, Metrics Gathering is still at the bottom of the list...
http://gamesalad.com/creator/roadmap
@Photics … good to see you're standing firm on your 'Metrics Gathering' stance, a one man battle against the powers that be.
Probably still gonna roll my own async server… 'if' I finish my async game. Just to keep improving my PHP knowledge … (Assuming we keep the URL behaviours).
Wow, I didn't think about that. If they "nerf" the URL behaviors to boost the adoption of Together Games usage, that would be pretty messed up. Hopefully, they'll see that it's unnecessary. Let the Pros be Pros. What you're doing with PHP attracts a different group of people to GameSalad. It adds legitimacy to the software – proving that beginners and advanced users can still learn and have room to grow.
Plus, running your own web server is tedious. A developer might start out with running their own server, but then a catastrophic event might occur. In a scramble to keep their games running, Together Games is a nice fallback... or Vise-Versa. If a game becomes incredibly popular, it might be more economical to switch to self-hosting.
The multiplayer behaviors are available in the nightly build of GameSalad.
@Photics : The URL behaviors will not be removed or nerfed. If you want to roll your own server, that's cool with us. I'm actually hoping to add more features to them if I ever get the time.
In addition to the extra features listed by CodeWizard, I'd also like to mention that push notification is part of that as well. And that achievements are already implemented.