State of GameSalad on 6-5-2015

ForumNinjaForumNinja Key Master, Head Chef, Member, PRO Posts: 554

Hello again all you GameSalad fans! Once again I’ve gathered some info on what we’ve been working / focused on to share with you guys, enjoy!

Short Version:

Our primary focus has been on fixing up the issues and crashes you guys have found in the current stable builds. Once we’ve solved those issues, our focus will move over towards getting out 0.14.x releases for Mac and Windows users! We’ve pushed out some release candidates for both Mac and Windows versions of Creator that fix some of the crashes and issues you guys have found. More work is still being done on Graphene. Nothing new to share on the new marketplace. Also, if you missed the discussion involving the upcoming new rendering engine you can find it in the comments section of the previous state of GameSalad post: http://forums.gamesalad.com/discussion/86687/state-of-gamesalad-on-5-29-2015.


Standard Version:

  1. Graphene SDK (previously known as “Cross platform Creator”). There’s still more work coming along on Graphene’s website as well as the tool itself. For other previously shared info or to sign up for beta access, refer to this thread: http://forums.gamesalad.com/discussion/75011/introducing-graphene-sdk/

  2. Release Candidate 0.13.16 for Windows version of GameSalad Creator! We’re still working on fixing the issues you guys have found in this release. For more info on this release and to report bugs that you’ve found, refer to this thread: http://forums.gamesalad.com/discussion/86789/windows-creator-rc-0-13-16-is-available.

  3. Release Candidate 0.13.15 for Mac version of GameSalad Creator! We’re still working on fixing issues that you guys found in this release. For more info on this release and to report bugs that you’ve found, refer to this thread:http://forums.gamesalad.com/discussion/86790/release-candidate-0-13-15-mac.

  4. Release 0.14.0 for the Windows version of GameSalad Creator. The 0.14 releases will be a higher priority after we fix up the issues you guys have found in the stable releases. This release is planned to be the one that gets Windows version of Creator fully synched up with the Mac version feature wise! This includes all the features we have planned for our 0.14.0 release for Mac as well (see some below)!

  5. Release 0.14.0 for the Mac version of Creator. The 0.14 releases will be a higher priority after we fix up the issues you guys have found in the stable releases. There’s currently a nightly build out for this release. One feature that’s in this release that wasn’t talked about before is the new Pathfinding system and behaviors (for Pro members only). A few features this release will have are AdMob integration, the new rendering engine (more info on this was shared in the comments section of the last state of GameSalad post: http://forums.gamesalad.com/discussion/86687/state-of-gamesalad-on-5-29-2015), and full PlaysTogether support. Check out this thread for more info on release 0.14.1: http://forums.gamesalad.com/discussion/86130/nightly-build-0-14-1/p1.

  6. New marketplace. There’s nothing new to share here. To see previously shared info on the new marketplace, refer to the comments section of this previous State of GameSalad post (http://forums.gamesalad.com/discussion/86338/state-of-gamesalad-on-5-15-2015/p1).

That’s all I have for you guys. More info will be coming your way next week.

Comments

  • PhilipCCPhilipCC Encounter Bay, South AustraliaMember Posts: 1,390

    Thanks @ForumNinja but we're thirsty for some exciting news. :tongue:

  • ApprowApprow Member Posts: 703

    Thanks for the update, it's not my place to say you forgot something, but I find this worth mentioning. I'm happy I finally got a straight answer from gamesalad itself that a new texture filter will be finally added in 0.14:)! (after asking about it for so long)

    @BlackCloakGS said:
    We are adding an option in 0.14 where you can set the texture filter to point (for pixel art) or liner (for non pixel art)

    This new texture filter along the new render engine, will make pixel art games incredibly smooth with fast loading times.

    Best news ever for me. Cheers:)!

  • robertkdalerobertkdale USAMember Posts: 912

    I can't wait for 14.0! I hope we get it before the fall! :)

    Big Smile Games Play Happy!
    Check out our other GameSalad exclusives.

  • Vtwigge@yahoo.comVtwigge@yahoo.com Member, PRO Posts: 4

    I am also excited for 0.14 as I'm looking to incorporate banner ads. I tried interstitial ads (RevMob) during ad hoc testing and it's very buggy. After a couple of scenes my game freezes and I then have to restart it. After removing the ads my game works flawlessly. Thanks for the update Ninja.

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