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  1. What am I waiting on?

    tatiang
    by tatiang · April 2015
    (Quote)
  2. How can I specify the area of target for collision?

    tatiang
    by tatiang · April 2015
    (Quote)
  3. What am I waiting on?

    Tryangle
    by Tryangle · April 2015
    I dunno man, when it takes less time to save my project and relaunch it, than it does to press the back button, I would say something is seriously broken. I hope this is on the top of their to-do list
  4. How can I specify the area of target for collision?

    Socks
    by Socks · April 2015
    10 percent from the top is 40 percent from the centre.
  5. How can I specify the area of target for collision?

    Dell7730
    by Dell7730 · April 2015
    No, getting the percentage value from center of the x and y position is easy, but like on the illustration, how do you get it to state 10 percent from top of the image?
  6. How can I specify the area of target for collision?

    Socks
    by Socks · April 2015
    (Quote)
  7. How can I specify the area of target for collision?

    Dell7730
    by Dell7730 · April 2015
    No specific height and width, how do you code to determine 10 percent top of the image on its Y position and 12 percent from the center of its X position as illustrated by the red oblong on her head?
  8. Struggling with Amazon Game Circle - What am I doing wrong?

    muusi
    by muusi · April 2015
    But when I click Top 100, it's not there.
  9. How can I make sure that the last actor to spawn stays behind the first one?

    tatiang
    by tatiang · April 2015
    Are you asking how to spawn to a different layer? If so, that's not possible. However, you can simulate it by having the "spawner" actor change the value of a game attribute and th
  10. How can I make sure that the last actor to spawn stays behind the first one?

    Dell7730
    by Dell7730 · April 2015
    that I figured out, but how about letting the spawning actor behind another actor that is static in its place? like a box for example, how can I make it spawn behind that? the layer where the spawner
  11. How can I make sure that the last actor to spawn stays behind the first one?

    tatiang
    by tatiang · April 2015
    actor, at the front of the spawning actor's layer, or at the back of the spawning actor's layer.
  12. How can I make sure that the last actor to spawn stays behind the first one?

    Dell7730
    by Dell7730 · April 2015
    Another actor spawned a second earlier, and the last actor to spawn, did it on top of the first one, how can I make it where the last to spawn stays behind?
  13. How come my actor isn't making collision contact with other the actor?

    Dell7730
    by Dell7730 · March 2015
    Now, my Actor 2 is the bullet, when it collides with Actor 1, it's supposed to destroy Actor 1. I can only destroy Actor 1 when bullet precisely hits the very center which is the X and Y of it, nothin
  14. Flop Drop out now!

    As_Of_Latte
    by As_Of_Latte · March 2015
    In my opinion, they interfere with the gameplay a little too much . Perhaps, they could fall from the top less often, or expand/grow at a slower speed?
  15. do anyone know how the stick hero scene moves?

    zweg25
    by zweg25 · March 2015
    Could be redone in gamesalad with another layer? I am also confused.
  16. [Solved] Search for questions....

    tatiang
    by tatiang · March 2015
    At the top-right of the page, click on My Bookmarks or My Discussions to find your previous posts.
  17. How to set a rule to change Text color/transparency?

    ElectroFox
    by ElectroFox · March 2015
    When I added the Display Text behaviors, (i want only the number 10 to change to red), but the result is the 10 came on top in the middle of the whole actor:
  18. Is Gamesalad down?

    ETGgames
    by ETGgames · March 2015
    I am logged in but I can't access my portfolio or any of the options in the drop down menu where my username is in the top right hand corner. When i click on it it takes me to a login page and i click
  19. Flop Drop out now!

    http_gamesalad
    by http_gamesalad · March 2015
    Pop the balls as fast as possible! BUT you can only pop the balls according to the color shown (top left of the screen) if you pop the wrong color ball, the timer reaches zero, or the balls fill to th
  20. Flop Drop out now!

    http_gamesalad
    by http_gamesalad · March 2015
    Pop the balls as fast as possible! BUT you can only pop the balls according to the color shown (top left of the screen) if you pop the wrong color ball, the timer reaches zero, or the balls fill to th
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