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Do actors inside a HUD collide with scrollable actors?
by Dell7730 ·Actors in the HUD layer which is Non-Scrollable can't and won't collide with actors that are in a different layer that is Scrollable. -
Experienced programmer looking for projects to work on.
by Fredrik Bixo ·a game made for a client that have reached top 1 spot on the Google Play store. -
size of my file... saving my game from a laggy piece of crap
by Socks ·So you get it all working only to find these 24 constrain behaviours, on top of all the other stuff in your game, drops the frame rate from 60fps to 40fps, the game becomes laggy. : ( -
What am I waiting on?
by Armelline ·There is no question something is seriously broken. A cursory search of the forums will tell you this, along with some tips on speeding things up. And will confirm that yes, this is top of their to-do -
What am I waiting on?
by tatiang ·(Quote) -
How can I specify the area of target for collision?
by tatiang ·(Quote) -
What am I waiting on?
by Tryangle ·I dunno man, when it takes less time to save my project and relaunch it, than it does to press the back button, I would say something is seriously broken. I hope this is on the top of their to-do list -
How can I specify the area of target for collision?
by Socks ·10 percent from the top is 40 percent from the centre. -
How can I specify the area of target for collision?
by Dell7730 ·No, getting the percentage value from center of the x and y position is easy, but like on the illustration, how do you get it to state 10 percent from top of the image? -
How can I specify the area of target for collision?
by Socks ·(Quote) -
How can I specify the area of target for collision?
by Dell7730 ·No specific height and width, how do you code to determine 10 percent top of the image on its Y position and 12 percent from the center of its X position as illustrated by the red oblong on her head? -
Struggling with Amazon Game Circle - What am I doing wrong?
by muusi ·But when I click Top 100, it's not there. -
How can I make sure that the last actor to spawn stays behind the first one?
by tatiang ·Are you asking how to spawn to a different layer? If so, that's not possible. However, you can simulate it by having the "spawner" actor change the value of a game attribute and th -
How can I make sure that the last actor to spawn stays behind the first one?
by Dell7730 ·that I figured out, but how about letting the spawning actor behind another actor that is static in its place? like a box for example, how can I make it spawn behind that? the layer where the spawner -
How can I make sure that the last actor to spawn stays behind the first one?
by tatiang ·actor, at the front of the spawning actor's layer, or at the back of the spawning actor's layer. -
How can I make sure that the last actor to spawn stays behind the first one?
by Dell7730 ·Another actor spawned a second earlier, and the last actor to spawn, did it on top of the first one, how can I make it where the last to spawn stays behind? -
How come my actor isn't making collision contact with other the actor?
by Dell7730 ·Now, my Actor 2 is the bullet, when it collides with Actor 1, it's supposed to destroy Actor 1. I can only destroy Actor 1 when bullet precisely hits the very center which is the X and Y of it, nothin -
Flop Drop out now!
by As_Of_Latte ·In my opinion, they interfere with the gameplay a little too much . Perhaps, they could fall from the top less often, or expand/grow at a slower speed? -
do anyone know how the stick hero scene moves?
by zweg25 ·Could be redone in gamesalad with another layer? I am also confused. -
[Solved] Search for questions....
by tatiang ·At the top-right of the page, click on My Bookmarks or My Discussions to find your previous posts.