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How do I make an actor respawn directly within the beat of a music?
by The_Gamesalad_Guru ·First you would need to determine the BPM divide that by 60 and this will give you an ever time for the beat. Granted there are no time shifts or half time in the track. You could make a loop trigger -
Gameboy color layer?
by Malkovich ·Hi @quique13, you can adjust the origin and size of the camera, just go to your scene attributes ---> camera. But first you "gameboy" should be in a non-scrollable layer. -
Gameboy color layer?
by Lovejoy ·Place you gameboy mock up in its own layer and uncheck scrollable under scene->layers. -
Gameboy color layer?
by quique13 ·I want to make a game where you are playing in sorta like a gameboy color console and the screen is on upper part of the layer so how would you move the center of the camera to center it with the scre -
UFO Dash!
by ToasterGames ·as sucking up coins, beaming in power-ups, and destroying enemy spacecraft. But make sure to avoid the asteroids and other alien species, or your run will end. -
Drag According To Speed of Swipe
by yna205@nyu.edu ·This is for the moving actor and the last part says Destroy: http://postimg.org/image/5f81w9u29 -
My actor main does not appear! HELP
by José Eduardo Camargo ·But he this in front of all other layers , in the preview appears all right! -
How to create a looping list?
by Braydon_SFX ·Wow, nicely done guys! Excellent solutions! Sorry I didn't get around to it, @beefy_clyro, but it looks like the files @RThurman and @ashtmj provided are top notch! -
Problems with touch and move
by jamie_c ·You might have to set it up in a different way then, I'm not sure off the top of my head but it would be a bit more complex set up I'm sure. If I come up with a solution I'll let you know, but if you -
Can I make an actor have the ability to jump only when touching the top of another actor?
by jamie_c ·I did a tutorial about killing and enemy only when you jump on it's head/top. Maybe you could adapt that to your needs? -
My actor main does not appear! HELP
by UtopianGames ·The biggest reason for actors not appearing I'm my experience is because they're on the wrong layer. -
Can I make an actor have the ability to jump only when touching the top of another actor?
by Eragon5277 ·Hi, I am making a game where actors (rocks in this case) spawn at the top of the screen at random x coordinates and the fall to the bottom of the screen. The player has to jump from rock to rock to ge -
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by pHghost ·Yes, I'll repost my musing on the topic, since it seems to have been lost in the period of last weekend and there has been no official response yet: -
GS Coder For Hire For Small Projects
by Astrauk ·It is a reaction based game where there are random enemies falling from the top of the screen and you have to tap the corresponding color at the bottom to shoot them down. I have another two games in -
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by DeadlySeriousMedia ·The top three games from both Game Jam competitions will be selected by GameSalad staff to receive a year of GameSalad Pro membership, and additional promotion for the game and the developer. -
Little Help with wrapping and spawner jumping plz.
by jamie_c ·Also if you wanted to go the route of destroying the falling actors that might be quicker. You would add a Rule to the falling actors that says: -
Little Help with wrapping and spawner jumping plz.
by jamie_c ·You'll either need to manually stop the wrapping of your falling actors (i.e. destroy them when they reach the bottom of the screen) or manually wrap your background and turn scene wrap off. -
Little Help with wrapping and spawner jumping plz.
by Shadowghost135 ·are also wrapping. Now my question is how to stop them from wrapping considering I can't place them on a layer by themselves because they are spawned in. Any advice? Thanks -
Little Help with wrapping and spawner jumping plz.
by Shadowghost135 ·and I have a spawner positioned at the top of the screen (iphone portrait) that spawns and "rains" down items. However what I'm facing now is when I set my scene layer for the back -
State of GameSalad on 10-29-2014
by RedRobo ·(Quote)