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  1. Ipad, Iphone game assets size, Questions.

    Krehol Games
    by Krehol Games · March 2014
    Anyone else have any Yes or No insight on this question? I'm wondering the same thing for Apple Devices. Can you create graphics in Ipad resolution and it will resize properly when played on Iphone/
  2. Size does it really matter?

    AlkaPP
    by AlkaPP · March 2014
    Only my personal experience, I design my game according to iPad size for both scene and actors, and published it as Universal Binary. It still looks nice on iPhone, iPod, etc. But when you design a ga
  3. Compiling iOS Viewer in Xcode for simulator

    zenoah
    by zenoah · March 2014
    I wanted to get the iOS Viewer working in the Phone/iPad simulator on the Mac but the downloaded source (Release Candidate v0.11.0.2) won't compile.
  4. Tap Slide 2 (Universal) - Out Now FREE!... (this time not so squarish :)

    vuifah
    by vuifah · March 2014
    iPad Screenshots
  5. Crashing help

    Mash_Mobility
    by Mash_Mobility · March 2014
    I have made a game and in the gs viewer everything works fine but on the adhoc version it crashes, a lot. Below is the crash report, I don't know if that can help identify the problem or not. Possibly
  6. Crashing help

    Mash_Mobility
    by Mash_Mobility · March 2014
    I have made a game and in the gs viewer everything works fine but on the adhoc version it crashes, a lot. Below is the crash report, I don't know if that can help identify the problem or not. Possibly
  7. Solved - What is app sandbox?

    AlkaPP
    by AlkaPP · March 2014
    Thanks @tatiang. I downloaded and installed the testflightapp onto my device. Now will generate the ipa file for uploading.
  8. DESPERATELY Looking for Advice

    jorkos
    by jorkos · March 2014
    cut the images to ipad size (2048x1536) then place on the larger scene in actors
  9. DESPERATELY Looking for Advice

    Baoh
    by Baoh · March 2014
    in photoshop and the dimensions are 8192 x 1536 (Ipad3+). I know that GameSalad does not like those dimensions because when I tried to import the image it asked me to resize. So what is the best wa
  10. Large project size

    RedRobo
    by RedRobo · March 2014
    I am unable to re-use these large images as they are basically the artwork for each page. @zzap64 wow! 300 pages and under 100MB! Was it produced for Ipad retina?
  11. Release Candidate 0.11.0.2 is available!

    BBEnk
    by BBEnk · March 2014
    I was able to update the 3rd game I ever made "Astro Bugs" using a single Gamesalad build and using iOS universal for iPad and iPhone plus using same build for Amazon and Google with
  12. Help with X Wrap

    captain090
    by captain090 · March 2014
    I am making an iOS game starting with iPad build that crops down to fit with iPhones too. It's in landscape mode and I have the X-wrap on because I want it to look like a plane is flying left to right
  13. Large project size

    RedRobo
    by RedRobo · March 2014
    It is Ipad retina resolution (2048x1536), as Apple now insist any apps for Ipad are retina compatible.
  14. Gamesalad RPG

    Dreamwalker-SJM
    by Dreamwalker-SJM · March 2014
    (Quote)
  15. Breaking Eggs - Easter Bunny Fun - App Store and Arcade!

    -Timo-
    by -Timo- · March 2014
    will definitely download when on iPad. good luck with downloads!
  16. iAds and universal binary

    tarsiustudio
    by tarsiustudio · March 2014
    muchas gracias @uptimistik entonces el banner se adaptaría sólo a los distintos dispositivos verdad? ipad, iphone 5, iphone 4...
  17. Need some art

    quantumsheep
    by quantumsheep · March 2014
    Additionally, size of images will help. If your actors are going to be 32x32 on an iPad you'll need to ask for 64x64 size images (for retina displays).
  18. Can gamesalad support IOS 7?

    tatiang
    by tatiang · March 2014
    Absolutely, yes. If your game is crashing on a device but not on your computer, it could be due to a variety of reasons. An iPad has a different processor and amount of RAM compared to a laptop or d
  19. Can gamesalad support IOS 7?

    spidey906
    by spidey906 · March 2014
    As of today, can game salad support IOS 7? My game always crash on IOS 7 in my iPad. Don't know why...
  20. Universal Binary Camera Issue - Please Help

    UtopianGames
    by UtopianGames · March 2014
    Im not sure why yours has ended up like that tbh, for my universal templates i set an offset integer in scene 1 and change this number depending on the device size and then simply use this number to c
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