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Proper Settings to test ios app with ad-hoc
by guilleface ·there is no special setting to make a adhoc, you just publish and generate the file and download it and then you transfer to your ipad, does it works ok on the viewer? -
iOS, IPad / IPhone 5 Resolutions
by guilleface ·if you use the ipad size , so your big background image size will be 2048x1536, so no need to make images for iphone 5. so yes the images are compatible for iphone 5 and iphone 4. -
iOS, IPad / IPhone 5 Resolutions
by Jigglebox ·If i create a game on the Ipad template, should it automatically be compatible with the iphone 5's resolution or do i need to specifically create all my assets to match the Iphone 5's demensions? -
Build 0.10.4.1d is available!
by BlackCloakGS ·Fixed issue with Playhaven not showing up on iPad and Universal iOS apps -
List of websites and programs to help you with developing your games
by goliath ·iPad apps- If you have an iPad to use there are a number of different programs that will allow you to create artwork right on the iPad itself. A simple search in the iOS store will yield TONS of resu -
Looking for some professional services
by stueynet ·I have tested it on iphone 4, iphone 5s and ipad 2. Additionally there are a few simple features I want to add in that I am having some trouble with. Please PM me if you are interested in the project -
The January 2014 GameSalad Game of the Month is...
by dgackey ·Congratulations to Peter and go grab this great iPad game now!! -
animation problem (probably simple)
by Lokitoes ·In an actor that is not meant to move around the screen, I have an animation set: when touch is pressed (game overall is set to ipad landscape) it is meant to scroll through a couple of frames slowly -
GameSalad running on Mac 10.9 Mavericks
by freshworksplay ·4) ZipAlign the APK file with the command: -
If we use touched (pressed) on our games, will it work on iOS (IPAD, IPHONE, IPOD, ECT)?
by Pyrite ·Will it? -
Is there anyone who success iAd service in universal build?
by fox2 ·Basically I made based on the iPad. -
All flapped out!
by Franto ·will hold a lot of money to those who participate in it. Launch titles always get the advantage in a new industry and will have a foothold in the door before the crowds come along later. I want at le -
universal build
by djdee ·I have seen many videos on universal build and m really confused as which 1 to follow. In some method the image stretches and some i cant take full use of the screen. Can some1 suggest me as which met -
do I need to resize everything for UB?
by Donaldouk ·a lot of the actors in my game have specific values for size and position on the scene, which works perfectly for iPhone 5. but when i try to preview it on iPad or iPhone 4 the size and position are a -
Get cash and other incentives when you publish to Tizen!
by lightspeed ·Hi Dan @dgackey -
do I need to resize everything for UB?
by Donaldouk ·I have made my game for the iPhone 5 format. (now I know probably better to have made it on iPad instead for UB) -
Publishing App and Testing with TestFlight (HELP)
by vafurlogi ·Yes, create a folder called "Payload". Put your signed app file in the folder. Now zip the folder and change the .zip extension to .ipa. There, done. -
Publishing App and Testing with TestFlight (HELP)
by MinecraftGeek ·I would like to know how to download the app as an ipa to upload to TestFlight. -
All not one but 2??
by zypp1 ·this once reviewed will be released on both iPhone and iPad -
Coverflow problem
by UtopianGames ·http://forums.gamesalad.com/discussion/58232/free-ipad-portrait-cover-flow-template