GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Changing Spawn Rate According To Score?

    tatiang
    by tatiang · February 2014
    You can't change game.Time. Perhaps try changing game.spawnTime to game.Time at the top of the actor's rules (but not inside of a rule).
  2. Tizen & Appbackr program updates 20-May-2014

    dgackey
    by dgackey · February 2014
    As I mentioned in the top post, Appbackr's had some issues that they need to resolve -- not matching a bunch of games that were submitted properly is one of those issues and the primary thing I'm disc
  3. Tizen & Appbackr program updates 20-May-2014

    Franto
    by Franto · February 2014
    Must be a headache trying to validate all those games and double checking to make sure who is getting what and that a game hadn't been submitted twice, etc. Judging at the speed things are going. It's
  4. Burst Blade progress and sequel

    Franto
    by Franto · February 2014
    A demonstration of the new technique selection system which is the icon at the top middle corner{I'm using placeholder graphics for now, indicating what move is in use for the red button). The Princes
  5. Former industry dev going indie.

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · February 2014
    My son and I loved playing Destroy All Humans, he thought it was just plain fun and I loved all the old sci-fi movie references!
  6. Former industry dev going indie.

    findmattgames
    by findmattgames · February 2014
    I live in Lawrence, KS. I did a short stint in Seattle and worked on Destroy All Humans and the very first Scribblenauts. I did a small title in 2012 for iOS called Sticky Bees and its failure was ac
  7. Newbie Question.. but still a question ^^

    Adrenaline
    by Adrenaline · February 2014
    1) Relative to actor means that the change you make is compared to the actor's information. And relative to scene mean that it's compared to the scene. For example, if you spawn something at 0,0 relat
  8. Can't edit scene (answered)

    gyroscope
    by gyroscope · February 2014
    Btw: A great "first base" for learning the fundamentals of GameSalad Creator is the Manual, found by pressing Help at the top of this web page. :-)
  9. Can't edit scene (answered)

    Adrenaline
    by Adrenaline · February 2014
    You can select which Scene to work on either from the Home screen or from the Scene dropdown menu at the top of the GameSalad interface.
  10. Odd randomized rule picker

    Backtothis
    by Backtothis · February 2014
    TopSpawnLimit = 640
  11. Change project platform on Windows

    BonepileGames
    by BonepileGames · February 2014
    On top of that, the "restart" button on preview is just gone.
  12. Grid Size Not matching up to background

    NY415
    by NY415 · February 2014
    Awesome, thank you tatiang, my question here would be if there is a way to correct this without changing the position of the grid in the background? Visibly the grid is fitting where the sides are sym
  13. Creator 10.4.1 might be crashing my MAC

    Doguz
    by Doguz · February 2014
    Heres the top part of the error report:
  14. Why isnt my game the right size on my i phone when testing ??

    Armelline
    by Armelline · February 2014
    If you're working in Portrait, it'll cut off the top and bottom.
  15. Why isnt my game the right size on my i phone when testing ??

    breuban
    by breuban · February 2014
    Thanks, helped a lot. So if i develop for iphone5 and choose overscan when publishing, then it will cut off the top and bottom on the iphone 4 correct? the width will remain the same and fill the scre
  16. Why isnt my game the right size on my i phone when testing ??

    Armelline
    by Armelline · February 2014
    I would assume that iPhone 4 resolution on iPhone 5 device would mean black bars at the left and right. Top and bottom sounds like the opposite - he's developing with the default iPhone 5 size and tes
  17. Why isnt my game the right size on my i phone when testing ??

    breuban
    by breuban · February 2014
    I think its because your project settings are based on iphone 4 resolution and youre testing on the iphone 5? because if the bars are on top i think its because the iphone 5's height is bigger than th
  18. Yet another screen size question(s)

    breuban
    by breuban · February 2014
    1) I understand I need to double the sizes of the images for better display. So for my background ive made it 640 x 1136. I understand that the only difference in screen size between iphone 4 and 5 is
  19. Why isnt my game the right size on my i phone when testing ??

    FuzzBuzz
    by FuzzBuzz · February 2014
    Hi Everyone got a small problem... every time i test my game on my phone using game salad the game image has two black bar bars, one on the top and on the bottom ( landscape app ). I tried "
  20. Newbie Question.. but still a question ^^

    roimulia
    by roimulia · February 2014
    in the bottom of the screen theres this ship, and from the top of the screen blocks will respawn and move from the top
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla