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Changing Spawn Rate According To Score?
by tatiang ·You can't change game.Time. Perhaps try changing game.spawnTime to game.Time at the top of the actor's rules (but not inside of a rule). -
Tizen & Appbackr program updates 20-May-2014
by dgackey ·As I mentioned in the top post, Appbackr's had some issues that they need to resolve -- not matching a bunch of games that were submitted properly is one of those issues and the primary thing I'm disc -
Tizen & Appbackr program updates 20-May-2014
by Franto ·Must be a headache trying to validate all those games and double checking to make sure who is getting what and that a game hadn't been submitted twice, etc. Judging at the speed things are going. It's -
Burst Blade progress and sequel
by Franto ·A demonstration of the new technique selection system which is the icon at the top middle corner{I'm using placeholder graphics for now, indicating what move is in use for the red button). The Princes -
Former industry dev going indie.
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Former industry dev going indie.
by findmattgames ·I live in Lawrence, KS. I did a short stint in Seattle and worked on Destroy All Humans and the very first Scribblenauts. I did a small title in 2012 for iOS called Sticky Bees and its failure was ac -
Newbie Question.. but still a question ^^
by Adrenaline ·1) Relative to actor means that the change you make is compared to the actor's information. And relative to scene mean that it's compared to the scene. For example, if you spawn something at 0,0 relat -
Can't edit scene (answered)
by gyroscope ·Btw: A great "first base" for learning the fundamentals of GameSalad Creator is the Manual, found by pressing Help at the top of this web page. :-) -
Can't edit scene (answered)
by Adrenaline ·You can select which Scene to work on either from the Home screen or from the Scene dropdown menu at the top of the GameSalad interface. -
Odd randomized rule picker
by Backtothis ·TopSpawnLimit = 640 -
Change project platform on Windows
by BonepileGames ·On top of that, the "restart" button on preview is just gone. -
Grid Size Not matching up to background
by NY415 ·Awesome, thank you tatiang, my question here would be if there is a way to correct this without changing the position of the grid in the background? Visibly the grid is fitting where the sides are sym -
Creator 10.4.1 might be crashing my MAC
by Doguz ·Heres the top part of the error report: -
Why isnt my game the right size on my i phone when testing ??
by Armelline ·If you're working in Portrait, it'll cut off the top and bottom. -
Why isnt my game the right size on my i phone when testing ??
by breuban ·Thanks, helped a lot. So if i develop for iphone5 and choose overscan when publishing, then it will cut off the top and bottom on the iphone 4 correct? the width will remain the same and fill the scre -
Why isnt my game the right size on my i phone when testing ??
by Armelline ·I would assume that iPhone 4 resolution on iPhone 5 device would mean black bars at the left and right. Top and bottom sounds like the opposite - he's developing with the default iPhone 5 size and tes -
Why isnt my game the right size on my i phone when testing ??
by breuban ·I think its because your project settings are based on iphone 4 resolution and youre testing on the iphone 5? because if the bars are on top i think its because the iphone 5's height is bigger than th -
Yet another screen size question(s)
by breuban ·1) I understand I need to double the sizes of the images for better display. So for my background ive made it 640 x 1136. I understand that the only difference in screen size between iphone 4 and 5 is -
Why isnt my game the right size on my i phone when testing ??
by FuzzBuzz ·Hi Everyone got a small problem... every time i test my game on my phone using game salad the game image has two black bar bars, one on the top and on the bottom ( landscape app ). I tried " -
Newbie Question.. but still a question ^^
by roimulia ·in the bottom of the screen theres this ship, and from the top of the screen blocks will respawn and move from the top