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  1. Procedural execution of actions of actors?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · September 2012
    spawn actor.
  2. Procedural execution of actions of actors?

    TheGabfather
    by TheGabfather · September 2012
    Spawn another actor
  3. "At some quiet nights, I, often feel sadness." --Eggied Sadness on the app store!

    lotustarry
    by lotustarry · September 2012
    unique sketch hand drawn style
  4. Level Spawning/ Survival Mode

    skippertech
    by skippertech · September 2012
    I have a game I am working on that is similar to the game Doodlejump. Now I am unsure if It is possible to spawn the level, (which is survival, so goes on as long as the user does not die). Or should
  5. How to disable touch if actor is behind the other actor?

    3itg
    by 3itg · September 2012
    Also, if they are spawned, if you spawn "in front of actor" the larger number will always be in front. A combination of what I've suggested so far should get you on the right track.
  6. Debugging bullets?

    3itg
    by 3itg · September 2012
    You said you hadn't created a game with a lot of bullets before. I don't know if this is a lot of bullets either. I added counters on spawn and destroy at one point and in during combat with multiple
  7. How to make a health bar on top of random spawned actor?

    tatiang
    by tatiang · September 2012
    If you have the "random spawned actor" spawn the new actor, it can spawn it on top of itself. Otherwise, you need to have different layers for the actors so that you can determine a
  8. How to make a health bar on top of random spawned actor?

    carlblanchet
    by carlblanchet · September 2012
    You would have to spawn both the actor as well as the health bar, and have the health bar constraint to the actor so they connect right after being spawned.
  9. popup point and close popup

    peafone
    by peafone · September 2012
    - Spawn actor --> 100 point
  10. loading error

    sparx13
    by sparx13 · September 2012
    as the player I control. The enemies do not spawn and it seems to be frozen. The other thing that happens sometimes is when I click on LV 1 it doesn't do anything for a little bit and then comes up
  11. every "x" time/score do something

    paulofuertes
    by paulofuertes · September 2012
    I'm trying to do one of those endless games, pretty basic one to learn. How would you guys do this? because I know it would have to spawn random actors until the user dies, or until user reaches 'x' s
  12. "Draw" A bouncing ball that draws a line.

    tatiang
    by tatiang · September 2012
    I have a golf game I've been working on that does just this. I basically spawn a "dot" actor from the ball every so often using a timer, and then have each dot fade after a certain
  13. How to create arrays of blocks or coins?

    hotMagic
    by hotMagic · September 2012
    if Row, Column of Table =C, the spawn a coin object at (whatever place you wanna put them). Of course you'll want to offset based on the size of the coin and spacing.
  14. iPhone 5 - Will you be buying it?

    PBEmpire
    by PBEmpire · September 2012
    widgets and tons of other features make android unique. Similarly, due to lack of features, ios is easier to use. of course you get WAYYYY more support from apple than android. still waiting for jell
  15. Smooth Camera Transitions Between Actors

    delorianhayze
    by delorianhayze · September 2012
    > When user touches actor 1, SPAWN (dummy actor camera transition) from the central x,y position of actor 1.
  16. Trying to get a spawning actor to wait X seconds before spawning other actors

    Braydon_SFX
    by Braydon_SFX · September 2012
    Yep - Create a rule inside your spawning actor -
  17. Trying to get a spawning actor to wait X seconds before spawning other actors

    Kangavark
    by Kangavark · September 2012
    trying to make a shmup that progressively gets more difficult by basically throwing more and more enemies at you over time. I have 3 spawn actors. the first two spew out weak enemies, and I'd like the
  18. Advanced Tables

    adado
    by adado · September 2012
    It would add a greater range of usage cases for tables especially when trying to support complex multiple levels/rounds within one GameSalad "scene". This is very similar to the lim
  19. Cannon Explosion Effects Won't Sync with it's tip (rotation constraint problem)

    delorianhayze
    by delorianhayze · September 2012
    When user fires cannon SPAWN ACTOR-EXPLOSION
  20. Problem - when published to HTML5, key press get no response.

    aiwei1988@gmail.com
    by aiwei1988@gmail.com · September 2012
    Spawn Actor.
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