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  1. -REMEMBUS- Available Now!

    Flamingbanana
    by Flamingbanana · March 2013
    (It currently does not work on the original iPad and iPhone 3GS but an update will be live in a couple of days to fix it)
  2. New Gamesalad Book

    DepressedPanda
    by DepressedPanda · March 2013
    Will this be available on Kindle? I own the other two GameSalad books on Kindle and would love to purchase yours on it too. It's invaluable for reading on my iPad instead of lugging 3 books around wit
  3. how much ram can iPhone 5 handle?

    guilleface
    by guilleface · March 2013
    hi can some one please tell me so i can decide if i make my game for this devices too or only ipad , right now iam getting 80 mb in the viewer playing a iphone game on my ipad 2, does this means i wi
  4. ★★★ DBA Competition-Win ANY item from DBA ★★★

    Chakku
    by Chakku · March 2013
    Is it just me, or do I think @Fajlajp should be disqualified? What he did was just way too dishonest, I just don't think he should be allowed to participate in this contest (Image)
  5. 16bit SKY ISLAND ADVENTURES FREE! NEW GGS GAME

    RP
    by RP · March 2013
    It's a nice vid and the iPad swinging around is cool and all, but it does not promote the true topic of the trailer which is the game. Are you selling iPads or a game? Know what I mean?
  6. 16bit SKY ISLAND ADVENTURES FREE! NEW GGS GAME

    GGS
    by GGS · March 2013
    iPad URL
  7. Android game.Screen.Size incorrect?

    ShaunElery
    by ShaunElery · March 2013
    Don't know if this is related but I had a problem where I started a game as iPad portraite and switched to nook/kindle landscape. Somehow the XML file had a value stuck as portrait and screwed up a to
  8. Game Crashes in Viewer and Ad hoc build! Please Help!

    EricTippett
    by EricTippett · March 2013
    But for some reason it crashes in both the Viewer on my iPad (1st Gen) and as an Ad Hoc app.
  9. ★★★ DBA Competition-Win ANY item from DBA ★★★

    KillerPenguinStudios
    by KillerPenguinStudios · March 2013
    Tis Tis! Keep up the GREAT work you do @DeepBlueApps.com. Hopefully those ones who did what they did understand that they were truly in the wrong and apologize. Maybe the ones who are caught cheating
  10. Happy St. Patrick's Day!

    Riffel
    by Riffel · March 2013
    iPad version
  11. Mouse position bug with universal builds

    games4fun
    by games4fun · March 2013
    So I am working on a universal build and have the game currently set up as landscape for the ipad. I have an actor that is set up for the mouse position and when I move the actor it moves fine and whe
  12. ★★★ DBA Competition-Win ANY item from DBA ★★★

    Chakku
    by Chakku · March 2013
    By the way, have you reached the number of participants needed to increase the winning range from Top 3 to Top 5? :P
  13. What size images are you all using for Android?

    HoneyTribeStudios
    by HoneyTribeStudios · March 2013
    It runs smooth on an ipad 1 and 3rd gen ipod which are both using images that are 960x640.
  14. Color Depth Issues in Game Salad

    HappyBadgers
    by HappyBadgers · March 2013
    The bg is iPad retina size. I'll try messing with the resolution independence setting
  15. DJ Jailbrak0e

    BrainStorm Games
    by BrainStorm Games · March 2013
    it's free and watch dj jailBrak0e test out our new app DJ Jailbrak0e's mixer from his iPad
  16. Twin Swords: Blade of the Phoenix by POM

    POM
    by POM · March 2013
    ipod 5g, iPhone 4S, iPhone 5, iPad 2, iPad 3, iPad 4, iPad mini.
  17. Issue with Universal Build icons on Retina iPad

    entersimon
    by entersimon · March 2013
    This is in reference to the icon files in the .app package created by GameSalad and submitted through the online publishing process. The Icon submitted to Apple through iTunes Connect has no issues, b
  18. Twin Swords: Blade of the Phoenix by POM

    blorsch
    by blorsch · March 2013
    Been waiting for this. Small problem, it keeps crashing on my iPad 1.
  19. What size images are you all using for Android?

    HoneyTribeStudios
    by HoneyTribeStudios · March 2013
    @POM @tenrdrmer Yeah that makes sense to me too - using ipad1/iphone retina size images.
  20. What size images are you all using for Android?

    tenrdrmer
    by tenrdrmer · March 2013
    Due to the massive range of screen sizes I would normally go with iPhone 5 retina art or non retina iPad art. The none high res stuff looks ok on the few HD devices out there. And your not running inc
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