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★★★ Sticky Feet Topsy Turvy - Now On The App Store! ★★★
by zombiesdrule ·and here are some promo codes for the iPad: -
My Iphone game doesn't cover the full screen in android devices
by sadiox ·(Quote) -
My Iphone game doesn't cover the full screen in android devices
by Manto ·It will have black bars on some devices but they will be much smaller than if you'd use iPhone or iPad resolution. -
My Iphone game doesn't cover the full screen in android devices
by sadiox ·your phone. The thing is that I am even trying a ipad game on android and still it doesn't cover full the screen what I want to know if it is an issue of the viewer or I am doing something wrong? -
PNG sequence animation choppy?
by Crestwood ·I have had this issue in the past, and it has been 1 of 2 things for me. There are times when I import PNG's into GS they get out of order. For example, art1.png, art2.png,art4.png,art3.png,etc. This -
My Windows 8 - app failed the Direct3D test?
by BobD ·Not sure how I can control this in Gamesalad? The game works great on the iPad. -
Big up ImageOptim and ImageAlpha!! png optimization.
by entersimon ·Device: 3rd Gen iPad with Retina Display using iOS 6.0 -
Multitouch multiplayer..
by PBEmpire ·Hi guys. i need to know if multiplayer mode within the ipad itself is possible. You know gravity guy right? the multiplayer mode. up to 4 players can play on the same ipad. my game is vastly different -
Same game performs worse on Iphone 4
by Slowboy ·Evening all, My game runs totally smooth on an iPad 1, totally smooth on an iPod Touch 2, and totally PANTS on an iPhone 4!!? -
+ + + Titan Prime + + + Available now on iTunes in iPad App Store
by KnightStar ·Hey Guys - -
BG not properly fitting the scene when running on ipad
by famekrafts ·I think the transparent collider actor was causing the problem, it appears solved, just need to check on ipad once. -
STILL no app icon. PLEASE GS, FIX THIS NOW!
by artfish ·Getting no icon when publishing for ipad still. Can't install to test. (Image) -
iPhone 5 and iOS6 Clarification
by LuckyLurcher ·I just published a game for ipad iOS 6 only and I now wish I had waited. The game worked perfectly in adhoc, but now the published version seems to have serious bugs. -
Is there an issue with Mac retina screens?
by Vichama ·cab not make the scene any larger than just the ipad screen. -
✦✦✦ Rolling Bones iPad - Promo Codes ✦✦✦
by UtopianGames ·A few codes for the iPad version of Rolling Bones. -
transfering from Mac to Windows
by SlickZero ·I have transferred my Mac project file to Windows, and everything worked just fine. The only problems i hit was when I went to re-size the game to iPad size, it would not do it right. -
Ad Hoc Help
by AppFueled ·When I publish the .app, for whatever reason I cannot copy the file to my iPad via xcode OR itunes. Just won't copy. I watched t shirt booth's video twice and followed everything step by step. -
Creepy Crawlies
by jamie_c ·I wouldn't be surprised to see some frames of this in an Apple iPad commercial someday! -
BG not properly fitting the scene when running on ipad
by famekrafts ·But when I play on ipad, sometimes the bg image is 2 pixels above from the bottom and it shows some background behind. -
Any examples out there of a "line tool" effect for GS?
by part12studios ·yea unfortunately the dust effect is too expensive on the ipad.. but seems to hold up ok on a decent mac / pc.. still have a lot of work to do though.. but i feel like overall GS is holding up even