GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. GREAT TRIPLE TEMPLATE PACK! THREE TEMPLATES FOR $5!

    jb15
    by jb15 · October 2011
    -Spawn Actor behavior not used
  2. Marketplace Update: Templates, Sellers, and Carts!

    MChewie
    by MChewie · October 2011
    At that point, we had our technology hydra spawn a few heads. It took a while to kill them all (even buried the immortal one - look it up), shut down the marketplace, pushed the new tech, and got eve
  3. Destroy not working

    Eagleone
    by Eagleone · October 2011
    SPAWN ACTOR (this is just an explosion which occurs after destroy)
  4. Make actors spawn more frequently.

    Falcon636
    by Falcon636 · October 2011
    I would like to know how to spawn the light.png actor more frequently, to provide a much smoother effect when dragging quickly. As it is, the light breaks up sand you see the balls of light individual
  5. Create Rollover Button Press Effect

    Zombiebrains
    by Zombiebrains · October 2011
    I've also tried SPAWN gfx and it's not working!!! aagghh
  6. NEED HELP QUICKLY PLEASE!

    ExactlyGamingEG
    by ExactlyGamingEG · October 2011
    i've tried the spawn actor and it never worked either, but ill try the aplha maybe that'll work ill repost later today whether it works or not
  7. "Invaders from Space" now available on the Mac App Store!

    NessusXVI
    by NessusXVI · October 2011
    - Unique Power-Up collection system: use them immediately or save up to three for later
  8. 'Face Frenzy - Monster Edition' just in time for Halloween!

    gregr209
    by gregr209 · October 2011
    All our monsters are in a frenzy to get their faces ready for their night. Stitches need sewing and fangs need sharpening! Use tools to remedy everything from unique monster ailments to typical annoya
  9. NEED HELP QUICKLY PLEASE!

    retired_beeb2e49dcafeaad727b18c3b994c95a
    by retired_beeb2e49dcafeaad727b18c3b994c95a · October 2011
    If you want to have a check on the level menu, after the level is completed, have it spawn the check actor, that works too. I don't know if it is more efficient, but it makes for less things to load w
  10. GameSalad Snap (help)

    cnmeyer1980
    by cnmeyer1980 · October 2011
    I'm putting together a simple snap game - I'm trying to make 4 cards spawn in rotation, but it doesn't seem to work.
  11. Synthesis' New Point & Click Adventure -- "Riddenhurst"

    synthesis
    by synthesis · October 2011
    I agree Big Fish's stuff looks good...but their games are starting to become boilerplate apps with different themes. Hopefully we have something here that is unique and interesting.
  12. Attributes Bug 0.9.80

    AnunnakiCreators
    by AnunnakiCreators · October 2011
    In my game attributes I have two integers that are dropped and bombs. In the game each level has X amount of bombs, with each bomb spawn it is suppose to add 1 to dropped. Once dropped = bombs it star
  13. Would love some help with an Archery (bow & arrow) prototype

    lildragn
    by lildragn · October 2011
    - now in order to shoot an arrow while while I have the above Rotate to Angle rule applied I decided to assign the Spawn Actor rule to the BG actor so when this actor receives the event "touc
  14. Optimization: Spawning vs. Preloading Actors

    quantumsheep
    by quantumsheep · October 2011
    In one of my projects, I have about 10 or so enemies - they don't spawn, but come in from two different directions so there's about 10 enemies on screen at most at one time (this is more than enough!)
  15. Optimization: Spawning vs. Preloading Actors

    StormCrafter
    by StormCrafter · October 2011
    1. I switched to a spawner and the performance increased dramatically. I'm sure the reason is that each enemy has a lot of rules, including the rules to detect when they should activate, and having th
  16. Change Actor's Z Position?

    expired_012
    by expired_012 · October 2011
    doh... Work around solution is to destroy actor, and spawn an actor spawner that respawns the actor on the new layer..... Lets seee if that works!
  17. Change Actor's Z Position?

    quantumsheep
    by quantumsheep · October 2011
    doh... Work around solution is to destroy actor, and spawn an actor spawner that respawns the actor on the new layer..... Lets seee if that works!
  18. Change Actor's Z Position?

    jillians
    by jillians · October 2011
    doh... Work around solution is to destroy actor, and spawn an actor spawner that respawns the actor on the new layer..... Lets seee if that works!
  19. Game Creation Log - Arch Fiery

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · October 2011
    No, it will differentiate the people in it for the fast cash and the people who whole heartedly care about making a solid unique quality game.
  20. Game Creation Log - Arch Fiery

    tenrdrmer
    by tenrdrmer · October 2011
    No, it will differentiate the people in it for the fast cash and the people who whole heartedly care about making a solid unique quality game.
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla