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help with ballon pop
by SamXOOO7 ·2: You can set destroy when touch/whatever the balloon and then spawn balloon pieces around it and set them to move. -
randumb!
by ApplaudApps ·I need to assign 4 attributes each with a unique integer 1,2, 3 or 4 in a random order with no repeats. -
Explosion effect only affects the last actor spawned
by mturner000 ·I'm spawning "runner" objects (my Actor) at one every 2 seconds. At random intervals I spawn a "bomb" actor that that blows up after a random number of seconds. Th -
Confirmed issue with the way GS handles preloading
by MagoNicolas ·I think Spawn should have an option To Load or not load, for things like this, because, there will be some Actors that only will be spawned, if the character was chosen, otherwise, you will not use it -
Confirmed issue with the way GS handles preloading
by Fodder76 ·Since that time, I've submitted a bug report to Gamesalad. They have looked at my project, and confirmed what I've been suspecting to be true: Gamesalad will preload any images that are being refere -
Actor help
by FF1FF1 ·Only happens if I spawn something from the spawn actor - -
Actor help
by FF1FF1 ·When I click on a actor to spawn a Ball, another actor in the scene starts moving down 1px a second! And if i delete the ball actor the other actor and the one that goes down by 1px just fall out of -
His Adventure Released Today!
by olster1 ·He's lost and has to get home. He can't do it alone and needs your help. Take control of the platform and guide him though over 70 unique and challenging levels. -
Make another actor appear when several things have been destroyed by the main ac
by UtopianGames ·Then you can have a rule if game killed = 5 (for eg) spawn actor. -
Shouldn't we call it THIEF SALAD ?
by dunkelgeist ·There are plenty more options if you want a SMB experience on the iPhone, just like Cheeseman and Don't Die to mention a couple. But every game has its own personality and gameplay so yeah, all unique -
AI Actor to change direction when hitting wall
by GugsGames ·In my game I have AI actors that spawn in and move in one direction only. I'm trying to get it so that when they hit the side of a wall, they will go back in the opposite direction to the one they wer -
Two Actions For One Attribute
by RThurman ·(For dot spawning) -
Two Actions For One Attribute
by ChessPawn ·Spawn the trajectory dots -
Narrowed down the problem - Still need help
by AppFueled ·The gun actor spawns a bullet which takes off in a direction. I found out that if that bullet is spawned on top of the actor, IT WORKS FINE! In fact, I can have 3 copies of that actor on the stage and -
Announcing "Divine Wind: Kamikaze!"
by JeffreyShimane ·Anyway, it's a great and unique game, especially for your first! You should be very proud and I hope it's successful for you. I look forward to seeing what other games you create in the future. -
Firing object in right direction
by dinopower ·I want to shoot an object/missile forward, but I can't get right. My rule for shooter is spawn actor, layer: in back of actor, direction: 90, relative to scene. My object/missile has change velocity, -
not saving after ipod shuts down?
by MattGibbard ·The trick here is to create an actor specifically for Saving highscores and another actor for Loading highscores. This way, when a highscore is beaten, you will spawn your Save highscore actor to save -
Path To The end Of The Screen
by ChessPawn ·Is there anyway I can get all of these dots to spawn in the beginning as invisible, and, in the meantime, I will have a 3-2-1 countdown to let the dots spawn undisturbed? Second, can I make the dots -
Need help, don't want actors to spawn in the camera zone
by liamo ·Make it spawn to random(camera origin x+a distance greater than scene width, camera origin x + a distance greater than last distance) -
Need help, don't want actors to spawn in the camera zone
by Asymptoteell ·Make it spawn to random(camera origin x+a distance greater than scene width, camera origin x + a distance greater than last distance)