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  1. Pachinko tutorial HELP!!!!

    weiqing.sang
    by weiqing.sang · July 2011
    My question is, currently the ball is spawn by mouse click, so if I want to change it to touch how should I do it. I keeping facing problems this.
  2. No clusters with random spawning

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    Well you could have a rule in the actor thats spawned, when it overlaps over collides with the same actor, destroy actor and spawn another.
  3. No clusters with random spawning

    TJMNUT
    by TJMNUT · July 2011
    I have a spawner that spawns in random locations, but what i have realized is that my actor always seem to spawn in the same general are creating a cluster. Is there any way i can break it up? Thanks!
  4. Spawning an actor from any 4 spawn points?

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    Yep thats how i would do it. Make it a self attribute in the object you want to spawn. Change self attribute randomPoint to random(1,4)
  5. Spawning an actor from any 4 spawn points?

    Macca_McGill
    by Macca_McGill · July 2011
    Basically i was wondering how to spawn an actor from any of the 4 spawn points i have set up. The 4 spawn points are 4 actors dotted around(named spawn1-4). Im guessing its having a game attribute c
  6. Unrealistic project size

    tvapps
    by tvapps · July 2011
    About your game being 105MB, that seems interesting and I am not sure why that would happen. This could be due to the size of your image. It seem that spawning has been steadily improving with each re
  7. 'or' directions

    billybarrington
    by billybarrington · July 2011
    new to Game Salad (2 days in!). Been trying to get enemies to randomly spawn across the screen but having trouble. I want them to be going either 90 or 270 degrees. I've tried to use attributes and
  8. Unrealistic project size

    NessusXVI
    by NessusXVI · July 2011
    So I've been making all kinds of progress on my space-invaders-style shooter. Up until now, I've been working in the prototype for the enemies, and I've made use of another actor to spawn the complete
  9. iPad, resolution independence and 2x view

    gamedivision
    by gamedivision · July 2011
    to ipad resolution,and reset all your collisions spawn positions everything,or you can buy Utopian Games project resizer head on over to their website
  10. Turret Attributes?

    BrynjeBamsen
    by BrynjeBamsen · July 2011
    Spawn Attribute
  11. Spawn without Actor or Constrain and Spawn with one touch

    Stretch527
    by Stretch527 · July 2011
    Sweet! It worked. I'm not sure why I thought I could only spawn from an already existing actor.
  12. self ID question

    SAMman
    by SAMman · July 2011
    does anyone know a good template that uses self.ID? I am trying to spawn several actors at once, all the same actor, but only destroy one of them when it collides with another actor and not all of the
  13. Spawn without Actor or Constrain and Spawn with one touch

    Stretch527
    by Stretch527 · July 2011
    Anyway, I'm working on my first game. I'm trying to spawn a "bubble" by touch. I tried constrain an invisible "bubble maker" and put a spawn actor in there, but I w
  14. How do you think they did that?

    ApplisticMonster
    by ApplisticMonster · July 2011
    I mean how should i spawn the actor and make it hit where the crossheir is?
  15. Spawn actor randomly Within a certain area

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    In your spawn actor behaviors use the random expression in the positions
  16. Spawn actor randomly Within a certain area

    Braydon_SFX
    by Braydon_SFX · July 2011
    Can you help me to figure out how to spawn a actor randomly within a certain area?
  17. Bouncing Birds! was rejected!!!

    butterbean
    by butterbean · July 2011
    I notice a lot of bird apps keep getting featured, so if you changed it to look like something unique, it could still get picked up by N&N
  18. Anyone made a non-game app with Gamesalad?

    8BitAvrin
    by 8BitAvrin · July 2011
    or shake it for an answer. It has hundreds of unique answers and its completely random and confirms that Gamesalads random behavior works fine. My app also has two languages to select from, English
  19. Speed up spawning based on score

    old_kipper
    by old_kipper · July 2011
    Given the possibility that I am correct I think you will have to put a boolean self attribute in that a rule checks to see if it is true to spawn, a rule with a timer to close the boolean to false, th
  20. Speed up spawning based on score

    fehnman
    by fehnman · July 2011
    I got an integer called "spawnSpeed" with a default set to 8.
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