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What's the best way to "pre-publish" and test a prototype of my game on my very own website?
by elektrospieler ·I just finished a very small prototype (with just one simplified level) of the iPad-Action-RPG I'm currently working on. I want to link it to my website, so visitors will be able to get in touch with -
Set Action Based on iPad 3 vs iPad 1 or 2
by ellfire ·of the site if it is being displayed on an iPad 3 or iPhone 4+. -
Will we ever get access to the Camera, Microphone etc.?
by JoeMeister ·However, I found out that if you have some Apps maybe made for the iPad and you charge about $2 you actually sell some. -
App Rejected on Amazon App Store
by machinegunkelly ·re : "Motorola Droid 2.2". Should I try submitting the iPad version instead (1024 x 768) ? " -
Same art for all versions, doing the iPad/iPhone trick
by tenrdrmer ·Just make your art for ipad retina make your game for iphone size and then downsize the iphone versions art files. all you will have to do is swap out the images folder. its not gonna be a big deal an -
If I want something done to an app. that GS cannot do?
by JohnPapiomitis ·In xcode you have to copy your release configurations and name them adhoc or something. Select your code signing identity. Select your profiles for the adhoc configuration. Edit the scheme so it archi -
Same art for all versions, doing the iPad/iPhone trick
by hotMagic ·This is pertaining to 093 and the trick a lot of us do to use the same game for all versions, iPad and iPhone. -
App Rejected on Amazon App Store
by JustMe74 ·2.2". Should I try submitting the iPad version instead (1024 x 768)? Perhaps that would look better on these devices? I was trying to find a middle ground here to cover the majority of de -
do i need to download the newest Xcode 4.3.2?
by guilleface ·do you know where you click "run" i should be able to choose which device i want to install the viewer, well my iPad is not showing there, and all i see different is this. The versio -
Set Action Based on iPad 3 vs iPad 1 or 2
by ellfire ·Interesting. Do we think this would work between iPad 2 and 3 because they are running the same CPU? And does anyone have more info on where best to hide this test? I am not using a splash screen i -
AutoRotate Help Please
by Dazza006 ·Hi, so when I view my game on the normal preview on my computer, it works fine, but when I preview it on my iPad -
do i need to download the newest Xcode 4.3.2?
by guilleface ·hi all, i recently downloaded the new viewer, what i normally do is i connect the iPad, then i click on the game salad viewer.xcode file and it works, but this time is not working, i have Xcode 4.2, m -
Set Action Based on iPad 3 vs iPad 1 or 2
by ellfire ·Does anyone have a way to set an action based on which type of device it is being executed on? I have an intro sequence that syncs images to a soundtrack. When viewed on an iPad 1 or 2 with the lowe -
Mixing Resolutions with Resolution Independence?
by ellfire ·Well, now that is a major bummer. How else can you optimize bigger graphics if GS isn't smart with the resizing? This is especially necessary when you start getting into the iPad 3 sized graphics. -
Mixing Resolutions with Resolution Independence?
by ellfire ·With the advent of RI in iPad land, is it possible to mix resolutions? -
convert iphone to ipad?
by guilleface ·Thanks , so if my original actor size is 64x64, I should replace the 128x128 image with a 256x256?. Have somebody converted from iPhone to iPad 3 already? -
convert iphone to ipad?
by tenrdrmer ·if you want to use retina on iPad you will have to make your art essentially 4 times the iphone size. and make sure you select RI in the ipad project. Though you should still be able to use the camera -
Retina not working on my iPad 3...
by dalnoki ·Retina won't work for me on my ipad 3. In ad-hoc build the icon is low quality and the game is low resolution:( -
If i published to iPad 3; can iPad 2 or iPad 1 handle this ?
by Benjamin_m5 ·With 0.9.93, we've increased the maximum image dimension to 2048, thus providing support for the iPad 3's native retina display or 2048 x 1536. We've also included our Resolution Independence System t -
If i published to iPad 3; can iPad 2 or iPad 1 handle this ?
by SharkawyDev ·If i published to iPad 3; how is iPad 2 & iPad 1 will behave regarding graphics ? slow ? distorted ?