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  1. Compressability and and tensionable physics

    DoMan
    by DoMan · July 2011
    Such as, (when compression is < 13 , then spawn actor "lemon juice") It could also be used for explosions, and a threshold setting will allow better customisation. Actors cou
  2. Randomosity

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    in the spawn behavior for the x position have: random(0,480) for the y position have: random(0,320)
  3. Randomosity

    youngster9
    by youngster9 · July 2011
    When you use a spawn actor behavior use the function random in the expression editor on all the things in the spawn actor behavior you want random. Remember to set the min and max values in the random
  4. Randomosity

    svn
    by svn · July 2011
    How do I get actors to spawn at or move to random locations?
  5. strange bug with multiple actors moving

    tabelor
    by tabelor · July 2011
    Hi all, i need help. I'm making two games and i get the same bug for both... In the first one, i have 4x4* actors falling down (they are all the copy of a unique actor...) and when they are falling do
  6. unpause spawns actor-don't know how to fix

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    have you tried using an attribute to disable to spawn when paused?
  7. GameSalad Roadmap 2011 - What is your top priority?

    Yodapollo
    by Yodapollo · July 2011
    I'm going to close thread down as it doesn't seem to offer anything new and doesn't appear to be serving any unique purpose as opposed to the official thread. Feel free to keep discussing the GameSala
  8. Fruit Ninja Effect HELP Needed plox?

    JohnPapiomitis
    by JohnPapiomitis · July 2011
    a real fruit ninja is impossible in gamesalad at the moment. you can record a swipe over the actor then depeending on the swipe distances destroy the actor then spawn 2 halfs over it. thats what the t
  9. Math problem - spawning every ... seconds

    wmgeich
    by wmgeich · July 2011
    I tried recycling but I have 5 different actors that spawn in each level and it wasn't working. So in order to release my project in the deadline I went with spawning instead. The game works fine ex
  10. Terrible Particles

    old_kipper
    by old_kipper · July 2011
    streams as there seems to be a random behind the spawn timing. Even if you have 2 spawners set to run at the same time and set to the same settings they do not sync.
  11. Endless

    arkonllf
    by arkonllf · July 2011
    you can make an object spawn the platforms in different places, i made once a small jump&run game' you can use it in your game how ever you want, i took must of the art out but what i left ple
  12. Help With Image Memory

    MagoNicolas
    by MagoNicolas · July 2011
    But if I spawn it depending on which one he chose, or I have On actor for all and make it animate depending on which one it is, I have the problem of Memory for ram, because, it reads all the image of
  13. Mammoth's new game: Flashes of Color

    Mammoth
    by Mammoth · July 2011
    I tried to make the gameplay to this as unique as I could. In the game you have 5 buttons. Two are to move left and right, one is to shoot, the other is to jump and the last one is to change the color
  14. Air Supply from quantumsheep hits the app store!-Now with GameCenter :O

    quantumsheep
    by quantumsheep · July 2011
    The art style combines a 1950's aesthetic with 8-bit sensibilities for a unique look that is truly appealing. The framerate is fast and hitch-free with no latency in jumping or firing. Large air enemi
  15. what does the save attribute

    SlickZero
    by SlickZero · July 2011
    In the same rules that destroy the actor, use "save attribute" and select from the list the attribute you want saved, and give it a unique tag name, and when the scene resets or chan
  16. 11clock's TOBT3 Thread

    11clock
    by 11clock · July 2011
    Anyways, the main mechanics of the game are complete. I have the darkness flashing working and it's set up to spawn a random obstacle. I just need to set up the score system, add some more obstacles,
  17. how do you do a background for a scrolling shoot them up game

    Alien8
    by Alien8 · July 2011
    This was a trick that gave me a little challenge, but once I played with the numbers, it worked. the one think I had to remember was that the Actor's 0 position is when the MIDDLE of the Actor reaches
  18. Show images While Waiting for Game To Load (Question)

    gamedivision
    by gamedivision · July 2011
    I would not spawn an actor that size just to change scenes. Just set an actor out of the camera that has the image you want and then change the camera to show that before you change scenes
  19. Show images While Waiting for Game To Load (Question)

    JamieOneil
    by JamieOneil · July 2011
    I would not spawn an actor that size just to change scenes. Just set an actor out of the camera that has the image you want and then change the camera to show that before you change scenes
  20. Show images While Waiting for Game To Load (Question)

    tenrdrmer
    by tenrdrmer · July 2011
    I would not spawn an actor that size just to change scenes. Just set an actor out of the camera that has the image you want and then change the camera to show that before you change scenes
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