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How to fade in/out when scene change?
by owen_dennis ·So lets say you want to fade to black on an ipad. Make a black actor that's like 1024x768 and give it an alpha of 0. When you press the "change scene" button or you beat that level o -
background destroys when I didn't tell it to
by tatiang ·Actors are automatically destroyed when they exceed 500 pixels beyond the scene boundary. See this discussion: http://forums.gamesalad.com/discussion/69884/scrolling-backgrounds-for-ipad -
parrallax scrolling background
by raciukas22 ·I know there are tutorials how to make parrallax and scrolling backgrounds in gamesalad. My question would it would it be possible to make it where if I click or scroll on ipad or iphone it scrolls t -
Bigger *is* better... in space!
by mhedges ·Space Quartz is now an iOS Universal App! Now you can use your iPad to play Space Quartz. -
Haru's World - Available on AppStore
by jamie_c ·I've been playing this regularly on my iPad it really fun, gotta love a good platformer! (Image) -
how to change app file to ipa file
by raciukas22 ·(Quote) -
camera and resolution/scenes
by sonicm3 ·atm, im using the windows version of GS, i cant see that, only the drop menu for ipadect, and ratios 100%/50% ect -
camera and resolution/scenes
by Gnarly ·(Quote) -
camera and resolution/scenes
by MentalDonkeyGames ·(Quote) -
camera and resolution/scenes
by sonicm3 ·its causing lots of issues, when i set it for ipad landscape and put a 2048x2048 looks perfect, then when i view on iphone its stretched and horrible -
camera and resolution/scenes
by sonicm3 ·So, if i am going to programme it on the ipad, what level image would work best, 2048x2048 ? one that isnt going to get distorted when preview in iphone. -
design and build
by sonicm3 ·so it will adjust it to fit ipads, and when i test the game, i can select between ipad, iphone ect, are those accurate how it looks? -
design and build
by Socks ·(Quote) -
design and build
by sonicm3 ·Hi, before i start my new project, i would like it to work on phones and ipads to look good with no horrible resolution issues. -
control camera
by sonicm3 ·whats better for lag, and what is best to design on to work best on phones and ipads, and do i tick resolution dependence? -
BEST resolution?
by PhilipCC ·Start with iPad 1536 x 2048 and make the images for all assets x4 times the actual size they will be displayed. -
BEST resolution?
by AlchimiaStudios ·(Quote) -
BEST resolution?
by Socks ·Yeah, same here, starting with an iPad project gives you the most options. -
BEST resolution?
by milkywaystudios ·Good advice though as I would hate to re-strip most of the project to go to ipad, I could start on ipad retainer maybe.. -
BEST resolution?
by The_Gamesalad_Guru ·I start all my projects with iPad as I always release on iPad as well. With that aspect ratio you just have to watch where you place your actors as if you use crop to fit into iPhone the edges get cro