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How do I make my Character Shoot?
by gyroscope ·then your Spawn Behaviour, Position set Relative to scene. THen in the position x put game.Touches.Touch 1.X and in the y put game.Touches.Touch 1.Y. These can be found in the Expression editor by Dev -
Canabult platform jumpper
by jpmurph ·As a initial project i am trying to recreate a canabalt like game using gamesalad. I plan was to use a spawn actor to randomly spwan platforms, but I am having a difficult time with the math. I would -
UFO Exterminator is now Free,, Also includes iAds Support!
by Stormtrix ·I'd suggest slowing the spawn rate of UFO's, make variations of them, levels to accomplish, maybe touch controls and 1 iAd at Menu and game list at bottom maybe.. just some thoughts. -
PacMan with GS
by Photics ·The real trick is creating movement for the ghosts. I have an idea for artificial intelligence. I haven't worked on it though. Even harder than the technical aspects is creating a unique theme. I don' -
Shooter with no spawning bullets.
by gazjm ·I started making a shark shooter game a few months ago, which I've kind of lost my way with, but I had a similar setup on that, didn't spawn just had 8 bullets and an attribute to cycle through, when -
Shooter with no spawning bullets.
by JohnPapiomitis ·I'm guessing that each bullet has a numeric identifier and is called back to the blue rectangle's x,y positions and is given its velocity again ONCE the game variable matches it's unique number. Once -
Shooter with no spawning bullets.
by ToastKitten ·I'm guessing that each bullet has a numeric identifier and is called back to the blue rectangle's x,y positions and is given its velocity again ONCE the game variable matches it's unique number. Once -
INTERESTING! My piano keys can fly (except I don't know WHY???)
by xyloFUN ·In an early layout, I've added 8 actors to a scene, spaced them out at the bottom and gave each a unique colour plus the piano sound sample to be triggered when pressed. -
Shooter with no spawning bullets.
by UtopianGames ·I have been testing a shooting game that doesn't use spawn bullets and destroy bullets. -
make wind out of a swipe?
by tenrdrmer ·You could do something that increases the scene.gravity.x attribute but at the same time that affect the whole scene. You could prob spawn an actor with your touch that followed your finger and collid -
♠ ♣ ♥ ♦ My New Game Approved! ♦ ♥ ♣ ♠
by sebmacfly ·One comment, I would change the order of your preview pics on iTunes. The first two don't really shine. I would put the game play pics first because those are really unique and shows how two players c -
♠ ♣ ♥ ♦ My New Game Approved! ♦ ♥ ♣ ♠
by EatingMyHat ·One comment, I would change the order of your preview pics on iTunes. The first two don't really shine. I would put the game play pics first because those are really unique and shows how two players c -
Why doesn't sell my game better?
by guru-at-zidware ·grabbed MX79YX6NFTK6...will comment...how are you advertising? what is unique or new about your game? -
Spawn Reference
by gyroscope ·OK, just have one change for SpawnNewSize. Have the one actor already on screen that presumably spawns it, in its Rules, just before the Spawn Behavior, Change Attribute SpawnNewSize to 1. -
Spawn Reference
by gyroscope ·I'm guessing that you'll want to change the spawned actor's size to different sizes at different times (otherwise you'd just spawn it at the size you want, of course). -
Spawn Reference
by FreshlyMinted ·Is there any way to reference a newly spawned actor like -
random level generator problem
by diegocs ·the level is generated by platforms that spawn another platform below in a random x coordinate -
Spawn actor that fades in, grows and fades out after 2 seconds?
by MLCinema ·I'm having a little trouble. I want a button to spawn an actor that fades in, scales up and fades out after 2 seconds. I have the actor spawning, but cant get the other stuff to work. -
Yet another random spawn without override question
by frario ·I know this has been asked before, but I want 6 cards to spawn in a random one of 6 places of a grid on the left of my my scene, without overriding. -
Demo: Character infront and behind objects
by UtopianGames ·There's no spawning or destroying in this example, but your right spawn destroy is a bad idea atm imo.