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24 hour Challenge - April Game Jam Competition
by KillerPenguinStudios ·@LeonardDeveloper will do that and there is an edit button. Up in the top right of your comment box next to where it says quote, there should be a little gear symbol. Once you click it with your mouse -
How Do I Spawn Actors Without Spawning Them on Top of Each Other?
by JohnPapiomitis ·Also make sure to have the spawn behavior above the destroy behavior in that rule. Or else it wont spawn another since itll be destroyed first. -
Attention Gamesalad Management: What Features Do You Want? Round 2
by Graybay ·Here are my top five wishes for GameSalad greatness! -
How Do I Spawn Actors Without Spawning Them on Top of Each Other?
by lukey5227 ·Then Destroy Actor -
bad performance with camera on ad hoc AND viewer...
by 3xL ·@3xL I asked for a specific reason. It may be a layer issue. Make sure the actor that is being constrained is ABOVE the actor that it is constrained to in layers. So, if you have a Hero that is follo -
How Do I Spawn Actors Without Spawning Them on Top of Each Other?
by uhyana ·correctly but sometimes the actors will spawn on top of each other, especially later on throughout the game where it is spawning an actor every 1-3 seconds. How do I make a rule that says it will not -
Layers question please help
by PsychoticStudios ·Make sure the buttons have movable unchecked under the physics category of the actors attributes. To have them in front of the background make sure they are above it on the list in the layer. For more -
Layers question please help
by Hipster_Owl_Studios ·hello all! i have a simple problem that i cannot seem to solve I am making a side scroll game and i have my background image on the background layer and i unchecked scrollable, i got that to work fine -
So sidescrolling tanks have been done before.... How can we re-invent that? any ideas
by tatiang ·and collect items for points and when you come top-side again, you can pummel the enemies. -
bad performance with camera on ad hoc AND viewer...
by LiquidGameworks ·@3xL I asked for a specific reason. It may be a layer issue. Make sure the actor that is being constrained is ABOVE the actor that it is constrained to in layers. So, if you have a Hero that is follo -
So sidescrolling tanks have been done before.... How can we re-invent that? any ideas
by theCodeMonsters ·@theCodeMonsters yeah, but that would probably be better suited for top down so you can actually see that it's a tank lol. But thats just my personal preference -
Jaxel Studios - seeking Partnership - FREE and new concept idea
by Brecken ·I am the co founder of Jaxel Studios (www.jaxelstudios.com) - we launched in January and our first app "MOTR Coin Flip Lite" made it in the top 100 dice apps in over 20 countries (nu -
So sidescrolling tanks have been done before.... How can we re-invent that? any ideas
by poorcollegedev ·@theCodeMonsters yeah, but that would probably be better suited for top down so you can actually see that it's a tank lol. But thats just my personal preference -
'Random' Question
by tenrdrmer ·If its a sound each indivudual block will make then I would put it in the block itself. have a self attribute called sound and then place a change attbribute at the top of your rule list in the block -
'Random' Question
by Fal01 ·In my game I have 7 coloured Blocks that randomly spawn from the top and land on the bottom(Tetris style). However i also need to have a random (of 7) sound playing for the duration that the block is -
kiip and setting up rules
by zombiesdrule ·I also asked what happens if you set up your game and the top reward becomes to easy to get: -
So sidescrolling tanks have been done before.... How can we re-invent that? any ideas
by poorcollegedev ·@LeonardDeveloper are you talking sidescrolling like mario or top down? -
Noob questions here
by benkhun21 ·1. I want to develop a top down shooter using the control template that is provided by gs. -
how to make a bullet only destroy actor?
by Stoneclipse ·erm make a rule? That says when that particular bottle collides or overlaps with actor of type: bullet.. destroy actor -
how to make a bullet only destroy actor?
by nickbuakaew ·i have an actor(gun) that shoot out a bullet to a target. the problem is, i want the bullet to only destroy the target not everything in the bullet path.