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Light in Darkness - Game Dev Thread - Beefy_Clyro
by beefy_clyro ·@JCFord The camera is controlled by the main actor. The background is one singular image on a non-scrolling layer. The rest is across a big scene which is on a scrollable layer as well.I'm loving this -
Aldo the Ant Dev Thread [mynameisace...]
by beefy_clyro ·Interesting Ace, great to see you back in the forums with a new title. I always liked the ant so fair play on recycling him ... Isn't that what GameSalad teaches? Don't destroy, recycle (Image) -
Saving the fact that an actor was destroyed?
by MotherHoose ·no destroy; no spawn -
HELP problème with HUD actors
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HELP problème with HUD actors
by saadaoui59 ·Can put an HUD actor in front of an other actor which does not form part the HUD layer -
Yet another FOOD game! This time from land of Food Paradise—Singapore!
by GraphicWarehouse ·for the nestle thing I'd just forget about it unless your game gets into the top 50 where it is highly visible but even then it's unlikely they'd find out -
Wood? (In games) [LEONARDDEV]
by LeonardDeveloper ·I'm also looking for a wood sign. Like basically a slab of wood.. With 2 chains coming out the top.... Now don't worry I'm not "stealing" @spriteattacks idea of a wooden sign post sc -
I am Apologize (CreativeApps : John)
by Clouds ·I read somewhere that about 3% of the apps on the app store are GS apps. I don't think that there have ever been 3 GS games in the top 100 (in the US) at the same time before. This proves that GameSal -
I am Apologize (CreativeApps : John)
by dmilinovichiii ·I don't think that's quite true. I read somewhere that about 3% of the apps on the app store are GS apps. I don't think that there have ever been 3 GS games in the top 100 (in the US) at the same time -
I am Apologize (CreativeApps : John)
by JohnPapiomitis ·He said its not possible to have 100+ level games in gamesalad when theres tons of them done. He said gamesalad games havent made it to the top 100 when theres been tons of them. He said its not possi -
Spawning into layers problem
by Clouds ·Or you could just move the actor that needs to be spawned to the layer you want it to be on, make sure it if off the screen and then when the user presses the button you move the actor to it's on-scre -
Saving the fact that an actor was destroyed?
by SlickZero ·So you need to save that attribute that says when it's true to destroy the button and spawn the other one, and then in the other scene, make sure the load attribute is at the very top of your scene lo -
Spawning into layers problem
by The_Gamesalad_Guru ·I see two problems first you are spawing using the button to define the layer. Second since the button is on a non scrollable layer it spawns only in that camera area. You need to have the button chan -
Spawning into layers problem
by UnicornInvasion ·I have a button and when you click it it spawns a shop/inventory. However it spawns it into a scrollable when the button is in a non-scrollable layer? -
problem collecting coins
by MotherHoose ·then for 1st behavior (top of the list in the rules/behavior) … drag in a Change Attribute behavior -
* Cannon Blaster Development Thread *
by alimpo83 ·per level. It's a physics game, since you shoot, destroy, make crates drop onto your enemies, shoot through maze like crazy mayhem to get to your goal... many things, already implemented! All is stil -
How to add a scrolling list
by scitunes ·scroll and put your items on this layer. On the top of your list make a bottom that points up and in this actor interpolate the scene camera up when touched. Have a button below your list and interpo -
AUDIO INVADERS - Now Free ( for 48 hours) - Marketing prayer
by StormyStudio ·Obviously these numbers are ok... got into the top 50 free arcade games in a good few countries... -
start button w/timer HELP Thanks
by kajuto ·-destroy -
How do I remove loading?
by calvin9403 ·well, I don't know if there is any GS games in the top 100 for a long time