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  1. (Buy 2units, get 1 Free)iPhone 4G 32GB....iPad 2

    ricardo202
    by ricardo202 · October 2011
    Apple iPad Tablet PC 64GB Wifi + 3G (Unlocked)….$800
  2. GameSalad 0.9.80 Beta: Loading, Performance, & In-App Browser

    ericdg123
    by ericdg123 · October 2011
    I've had overall worse performance than prior versions of gamesalad. I've had my games crash on the ipad with .98, they've actually never crashed before. The Ipad leaderboard is in portrait when you
  3. Facebook for iPad

    BlackbirdStudios
    by BlackbirdStudios · October 2011
    Facebook just released an update for their app that makes it iPad compatible!
  4. Developing for multiple platforms

    gyroscope
    by gyroscope · October 2011
    I worked out not long ago that graphics for Retina Display are slightly smaller than what's needed for the iPad (i.e 480 and 320 each x 2 = 960 x 640. And the iPad size is 1024 x 768.
  5. Developing for multiple platforms

    LBG
    by LBG · October 2011
    Cheers QS. Yeah, I develop using retina graphics but was unsure as to whether or not that would be good enough for the iPad. Plus the screen ratios are different so I was wondering how people planned
  6. Developing for multiple platforms

    quantumsheep
    by quantumsheep · October 2011
    *This means the full size art should fit an iPad game without too much modification, if any.
  7. Optimization: Spawning vs. Preloading Actors

    quantumsheep
    by quantumsheep · October 2011
    I should say I've only tried this out on iPad, but I've got 20 waves per level, and the enemies change every 4 levels. But there are only 10 enemies on screen ever, essentially filling in for four dif
  8. ~~~Full App: Tip Calculator~~~ Only $5 (no art)

    hman360
    by hman360 · October 2011
    With the requests of others, I am now offering an iPad version as well as the iPhone version. Also, I will update my site with a direct download Paypal link soon (Image)
  9. Zoom in, Zoom out work space

    gyroscope
    by gyroscope · October 2011
    Hi lildragn, as Stuart says, there's no way to Zoom out further than the actual size of the screen for you to adjust the GS window to show more of the iPad size unfortunately.
  10. Selling Un-Published Game-On iPad it's about Jersey Shore

    777ideas.com
    by 777ideas.com · October 2011
    Hey Guys, I'm Selling Un-Published Game-On iPad it's about Jersey Shore, Like I said its not published so you'll be the first. The App is VERY POLISHED AND HAS GREAT GRAPHICS..I will upload screen sho
  11. Developing for multiple platforms

    LBG
    by LBG · October 2011
    I want to develop my new game for Mac, iPad and iPhone and was wondering what sort of pipeline people use for developing games for multiple platforms. Do you create all your assets for the Mac and the
  12. PLEASE help. Code signing error mac appstore with .98. Anyone else published?

    ericdg123
    by ericdg123 · October 2011
    I've been trying for over 10 hours to fix this problem. I can publish ipad or iphone games, but I can't publish mac games.
  13. Gradients

    Photics
    by Photics · October 2011
    Hello, I have a game that has a background that is a huge gradient. When I put it is GameSalad, it looks just fine. Even when I click preview. But when I put it into my device, or the iOS Simulator, t
  14. Should I wait for universal builds?

    Holderness_Media_Inc
    by Holderness_Media_Inc · October 2011
    now I don't know if I should make a separate HD iPad version or wait until GS supports universal builds.
  15. ★ Spin The Nut HD and Loonimals HD has released !

    POM
    by POM · October 2011
    A link to the iPad version (soon to be updated with the new games) -
  16. Resizing to iPad Technique

    GhostShipApps
    by GhostShipApps · October 2011
    Thank you, thank you and thanks again. 35 minutes and I got an Ipad version. sweet.
  17. Gradients

    JadarStudios
    by JadarStudios · October 2011
    Hello, I have a game that has a background that is a huge gradient. When I put it is GameSalad, it looks just fine. Even when I click preview. But when I put it into my device, or the iOS Simulator, t
  18. Zoom in, Zoom out work space

    gyroscope
    by gyroscope · October 2011
    Hi lildragn, a couple of things that can help (iPad portrait especially):
  19. Spriteattack's Art tutorials

    SpriteAttack
    by SpriteAttack · October 2011
    I had to take some time off today and get some rest... well... resting is no fun for a workaholic like me so I took out the ipad and fired up dragon dictation for a bit of a tutorial booklet on game a
  20. ★★★ SALE: JetPack JoyRide Template Only £10.50 ★★★

    fzeed
    by fzeed · October 2011
    No sweet, i almost have it completely working on iPad. Spent all night coding and adding a ton of new stuff and still running at 60 fps (although i have a ton more stuff to add and pretty sure i will
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