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Hello from Mexico
by davidsalomon ·I really look forward to become an expert in iPhone, iPad and iPod Touch Apps, mostly oriented to games. -
Need Help Designing levels...
by sebmacfly ·I'm making a game like that (but for the iPad, so, bigger scenes) : -
(Buy 2units, get 1 Free)iPhone 4G 32GB....iPad 2
by ricardo202 ·Apple iPad Tablet PC 64GB Wifi + 3G (Unlocked)….$800 -
GameSalad 0.9.80 Beta: Loading, Performance, & In-App Browser
by ericdg123 ·I've had overall worse performance than prior versions of gamesalad. I've had my games crash on the ipad with .98, they've actually never crashed before. The Ipad leaderboard is in portrait when you -
Facebook for iPad
by BlackbirdStudios ·Facebook just released an update for their app that makes it iPad compatible! -
Developing for multiple platforms
by gyroscope ·I worked out not long ago that graphics for Retina Display are slightly smaller than what's needed for the iPad (i.e 480 and 320 each x 2 = 960 x 640. And the iPad size is 1024 x 768. -
Developing for multiple platforms
by LBG ·Cheers QS. Yeah, I develop using retina graphics but was unsure as to whether or not that would be good enough for the iPad. Plus the screen ratios are different so I was wondering how people planned -
Developing for multiple platforms
by quantumsheep ·*This means the full size art should fit an iPad game without too much modification, if any. -
Optimization: Spawning vs. Preloading Actors
by quantumsheep ·I should say I've only tried this out on iPad, but I've got 20 waves per level, and the enemies change every 4 levels. But there are only 10 enemies on screen ever, essentially filling in for four dif -
~~~Full App: Tip Calculator~~~ Only $5 (no art)
by hman360 ·With the requests of others, I am now offering an iPad version as well as the iPhone version. Also, I will update my site with a direct download Paypal link soon (Image) -
Zoom in, Zoom out work space
by gyroscope ·Hi lildragn, as Stuart says, there's no way to Zoom out further than the actual size of the screen for you to adjust the GS window to show more of the iPad size unfortunately. -
Selling Un-Published Game-On iPad it's about Jersey Shore
by 777ideas.com ·Hey Guys, I'm Selling Un-Published Game-On iPad it's about Jersey Shore, Like I said its not published so you'll be the first. The App is VERY POLISHED AND HAS GREAT GRAPHICS..I will upload screen sho -
Developing for multiple platforms
by LBG ·I want to develop my new game for Mac, iPad and iPhone and was wondering what sort of pipeline people use for developing games for multiple platforms. Do you create all your assets for the Mac and the -
PLEASE help. Code signing error mac appstore with .98. Anyone else published?
by ericdg123 ·I've been trying for over 10 hours to fix this problem. I can publish ipad or iphone games, but I can't publish mac games. -
Gradients
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Should I wait for universal builds?
by Holderness_Media_Inc ·now I don't know if I should make a separate HD iPad version or wait until GS supports universal builds. -
★ Spin The Nut HD and Loonimals HD has released !
by POM ·A link to the iPad version (soon to be updated with the new games) - -
Resizing to iPad Technique
by GhostShipApps ·Thank you, thank you and thanks again. 35 minutes and I got an Ipad version. sweet. -
Gradients
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Zoom in, Zoom out work space
by gyroscope ·Hi lildragn, a couple of things that can help (iPad portrait especially):