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  1. Anyone download and view their app's Crash Reports from Apple?

    design219
    by design219 · April 2010
    sure what to believe. The analytics show fewerer unique users than there have been downloads... by over 2,500. Something is way off.
  2. Random spawn question

    RH
    by RH · April 2010
    create you actor 'spawn point' and create the actor you want to spawn (character).
  3. Creative Minds Needed

    Kamazar
    by Kamazar · April 2010
    Red Sky, brilliant! I believe I shall my studios... wait for it... Blue Car! Sorry, guy, not really a fan of the name. Too... unmemorable, I guess. Nimblebit, ngmoco, Hand Circus, all unique. Red Sky.
  4. Random spawn question

    dee99
    by dee99 · April 2010
    How can I spawn a random actor at random intervals of time coming from one spawn point?
  5. cannons a lil empty..... need some help please

    firemaplegames
    by firemaplegames · April 2010
    -----spawn actor (cannon ball)
  6. Loop with interpolate

    SingleSparq
    by SingleSparq · April 2010
    How do you loop with interpolate without using spawn? Say I have an actor that goes across the screen. When it reaches the end I want it to start over again. I could have it destroy on contact at the
  7. Missile Question - Can a missile shoot towards where you touched the screen?

    samdelgado
    by samdelgado · April 2010
    Ok i have attempted this on both my own game and the space rocks game but cannot get a missile to actually fire. Am I doing something wrong with the mouse position part?I understand the logic behind e
  8. Scene question

    Chaser
    by Chaser · April 2010
    move and when it gets to a certain spot spawn another background
  9. Scene question

    iDeveloperz
    by iDeveloperz · April 2010
    But then doesn't it go to the top then spawn at the bottom?
  10. Loading with the scene better than spawning?

    Cap
    by Cap · April 2010
    I got an interesting question: if I drag & drop all actors I need into the scene in GameSalad, I don't have to spawn them during the game, right?
  11. Loading Screen

    Cap
    by Cap · April 2010
    -----Spawn Actor [loading graphic]
  12. cannons a lil empty..... need some help please

    ovechkin8
    by ovechkin8 · April 2010
    spawn actor (cannon ball)
  13. Is "self.Tags" another non-changeable runtime attribute?

    Ignis
    by Ignis · April 2010
    Related to my previous posts, doing a Destroy > Spawn isn't the ideal solution, for various reasons, but perhaps it's the only solution in this case?
  14. Games with Bombs, How did you make the Bomb spread other actors apart?

    scitunes
    by scitunes · April 2010
    are the two bombs two completely unique actors? Do you have unique attributes for each?
  15. positioning of actors

    markh72
    by markh72 · April 2010
    i'm wanting them to spawn at set times using the timer function, but when i use spawn actor, nothing seems to happen. if i dont make them invisible then there always in the position i want them to app
  16. repeat rolling movement

    Dooki
    by Dooki · April 2010
    I have a barrel rolling down a hill and I want that actor to repeat the roll. I've been playing with Spawn and Timer but am getting no where. I've looked at the space shooter template but I can't see
  17. Has anyone figured out a way to make a slideshow with transitions?

    firemaplegames
    by firemaplegames · April 2010
    You can either spawn the new "slide" actor next to the current one and then interpolate both of them into their new positions,
  18. Inter-actor "communication" ?

    Ignis
    by Ignis · April 2010
    Let's imagine that you have a series of raindrops falling from the top of the screen. On the ground, there are 2 "paint buckets": red and green. These buckets are modifications of ON
  19. completely stop actor from moving when tapping a button

    scitunes
    by scitunes · April 2010
    When touched is pressed spawn non moving version of the actor and destroy the moving version. You can NOT change any physics after a scene has been loaded so don't put those into change attribute beha
  20. Questions on some behaviours

    firemaplegames
    by firemaplegames · April 2010
    c.) depends on the Actors and where they are Rule-heavy or not. You should definitely test on a device - especially a 3G. I was never able to get more than 20 moving actors on a 3G. Spawning actors ca
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